Skill bonus −2.7 — punishes weak opponents: 51.1% in Gold, only 48.3% in Legendary. Higher up he gets outplayed.
08/04 to 08/13, 6 days. 12 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/13.
The numbers above are for Deathcap Trap. Here is the rest of the rotation for comparison (ranked, Diamond) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Ring of Fire Hot Zone | 56.4% | 688 | 53 | ||
| Crystal Arcade Gem Grab | 55.5% | 382 | 44 | ||
| Double Swoosh Gem Grab | 54.1% | 431 | 46 | ||
| Sneaky Fields Brawl Ball | 52.6% | 707 | 53 | ||
| Parallel Plays Hot Zone | 54.2% | 382 | 44 | ||
| Center Stage Brawl Ball | 51.1% | 849 | 56 | ||
| Layer Cake Bounty | 55.5% | 173 | 32 | ||
| Rustic Arcade Gem Grab | 51.4% | 391 | 44 | ||
| Undermine Gem Grab | 50.8% | 472 | 47 | ||
| Dueling Beetles Hot Zone | 50.6% | 524 | 49 | ||
| Pinball Dreams Brawl Ball | 48.8% | 924 | 57 | ||
| Dry Season Bounty | 52.4% | 166 | 32 | ||
| Deathcap Trap Gem Grab | 49.2% | 433 | 46 | ||
| Gem Fort Gem Grab | 49.1% | 446 | 46 | ||
| Open Business Hot Zone | 48.3% | 667 | 52 | ||
| Kaboom Canyon Heist | 50.7% | 148 | 30 | ||
| Safe Zone Heist | 50.8% | 124 | 27 | ||
| Flaring Phoenix Knockout | 48.5% | 194 | 34 | ||
| Shooting Star Bounty | 48.3% | 147 | 30 | ||
| New Horizons Knockout | 47.5% | 204 | 35 | ||
| Bridge Too Far Heist | 48.1% | 131 | 28 | ||
| Triple Dribble Brawl Ball | 45.4% | 735 | 54 | ||
| Hard Rock Mine Gem Grab | 45.8% | 384 | 44 | ||
| Out in the Open Knockout | 44.7% | 199 | 34 | ||
| Belle's Rock Knockout | 44.0% | 193 | 34 | ||
| Hot Potato Heist | 43.9% | 114 | 26 | ||
| Hideout Bounty | 40.6% | 175 | 32 |
Direct duels in Gem Grab: how Gale does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed for Diamond.
Worst case: 39.2% against Bo in Gem Grab — barely punishable even there, which makes him a risk-free first pick.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Diamond.
Tara
49.3%
71 games
Crow
48.0%
100 games
Griff
46.6%
116 games
Spike
46.7%
60 games
Mortis
46.3%
67 games
Bo
45.8%
83 games
Players with a profile and at least 20 games on Gale, sorted by the Wilson lower bound. To the full list