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EN

Gale

Controller Epic Ranked · Mythic Knockout
44.2%Win rate in Knockout
681Games
53Trust Score
95. of 105Rank in Knockout
+22.8Skill bonus

Best map: Rustic Arcade with 49.9% from 10,739 games.

Wins late — in Gem Grab 4.0 points better in long rounds than in short ones (51.9% against 47.9%, split at 103 s). Needs the long round; in a fast game he never arrives.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 15.44.2 %
Popularity 9.0.11 %
Breadth 0.0% of maps
Counter safety 22.30.7 %
Star rate 36.19.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 36th means “better than 36% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 20 days. 6 earlier days are left out — below 85 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/04 — 43.2% from 213 appearances08/05 — 47.2% from 733 appearances08/06 — 46.5% from 645 appearances08/07 — 46.7% from 150 appearances08/08 — 48.5% from 99 appearances08/09 — 45.9% from 148 appearances08/10 — 49.6% from 468 appearances08/11 — 48.9% from 1,611 appearances08/12 — 47.7% from 2,575 appearances08/13 — 47.4% from 2,395 appearances08/14 — 47.9% from 2,286 appearances08/15 — 49.0% from 2,259 appearances08/16 — 47.5% from 2,215 appearances08/17 — 49.4% from 2,174 appearances08/18 — 48.8% from 2,026 appearances08/19 — 44.8% from 518 appearances08/22 — 42.3% from 123 appearances08/23 — 44.6% from 148 appearances08/24 — 40.4% from 183 appearances08/25 — 49.6% from 137 appearances
43.2%08/04 49.6%08/25

Pick rate

08/04 — 0.2% from 213 appearances08/05 — 0.2% from 733 appearances08/06 — 0.2% from 645 appearances08/07 — 0.2% from 150 appearances08/08 — 0.2% from 99 appearances08/09 — 0.2% from 148 appearances08/10 — 0.3% from 468 appearances08/11 — 0.3% from 1,611 appearances08/12 — 0.3% from 2,575 appearances08/13 — 0.2% from 2,395 appearances08/14 — 0.2% from 2,286 appearances08/15 — 0.2% from 2,259 appearances08/16 — 0.2% from 2,215 appearances08/17 — 0.2% from 2,174 appearances08/18 — 0.3% from 2,026 appearances08/19 — 0.2% from 518 appearances08/22 — 0.1% from 123 appearances08/23 — 0.2% from 148 appearances08/24 — 0.1% from 183 appearances08/25 — 0.2% from 137 appearances
0.2%08/04 0.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +22.8 — rewards skill: from Bronze to Legendary the win rate climbs by 22.8 points (regression 29.6% to 52.4%). The higher the tier, the better he does.

Bronze — 17.3% from 400 gamesSilver — 25.0% from 692 gamesGold — 43.5% from 3,261 gamesDiamond — 47.8% from 3,294 gamesMythic — 47.9% from 21,244 gamesLegendary — 48.2% from 3,360 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Mythic). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
Flaring Phoenix Knockoutprev. season 49.4%
5577 84
New Horizons Knockoutprev. season 48.7%
5141 83
Out in the Open Knockoutprev. season 48.4%
5605 84
Belle's Rock Knockoutprev. season 44.9%
4921 82

Against whom

Direct duels in Knockout: how Gale does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 30.7% against Trunk in Knockout. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Gale runs in 1 circle — whoever Gale beats beats someone who in turn beats Gale. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 56.3% 860 games Bolt 59.8% 97 games Lily 57.7% 123 games Edgar 49.9% 840 games Piper 50.9% 454 games Pearl 56.7% 97 games

Who plays him best soon

Players with a profile and at least 20 games on Gale, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 PK|Marx Legendary 25 35.1% 60.0%
2 JAU Mythic 32 34.4% 53.1%
3 まーちゃ Diamond 25 32.4% 48.0%
4 わくわく Legendary 22 31.6% 45.5%
5 卵泥棒 Diamond 39 31.5% 41.0%