For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Deadlock. 08/06 to 08/21, 3 days. 1 earlier day is left out — below 218 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/21.
Direct duels in Brawl Ball: how Gene does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Deadlock. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Edgar
45.5%
673 games
Nori
45.2%
593 games
Starr Nova
44.6%
121 games
Bibi
43.8%
299 games
Trunk
42.9%
240 games
Otis
40.3%
62 games
Players with a profile and at least 20 games on Gene, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Arionシ︎ | Masters | 102 | 43.8% | 57.8% |
| 2 | Smoke🌊 | Masters | 52 | 43.7% | 67.3% |
| 3 | Shinee♡ | Masters | 115 | 42.7% | 54.8% |
| 4 | Merc. | Legendary | 21 | 41.7% | 85.7% |
| 5 | sintezzz.🏴 | Masters | 32 | 41.6% | 71.9% |