My roster

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EN

Gene

Controller Mythic Trophies Heist
21.6%Win rate in Heist
5,410Games
84Trust Score
106. of 106Rank in Heist

Best map: Think Ahead with 59.6% from 7,524 games.

Profile

Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Heist — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.

Win rate 0.PopularityBreadthCounter safetyStar rate
Win rate 0.21.6 %
Popularity 18.0.19 %
Breadth 11.11% of maps
Counter safety 0.4.0 %
Star rate 23.≈ 4.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 18th means “better than 18% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/31, 20 days. 8 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/31.

Win rate

08/04 — 10.8% from 65 appearances08/05 — 23.4% from 124 appearances08/11 — 18.3% from 120 appearances08/12 — 16.7% from 72 appearances08/13 — 17.7% from 198 appearances08/14 — 21.3% from 89 appearances08/15 — 19.3% from 311 appearances08/16 — 26.3% from 118 appearances08/17 — 21.5% from 274 appearances08/18 — 31.7% from 104 appearances08/19 — 22.2% from 749 appearances08/20 — 19.1% from 444 appearances08/21 — 25.2% from 333 appearances08/23 — 20.5% from 268 appearances08/24 — 23.8% from 63 appearances08/25 — 19.7% from 498 appearances08/26 — 12.3% from 65 appearances08/27 — 19.8% from 519 appearances08/29 — 23.3% from 425 appearances08/31 — 25.0% from 356 appearances
10.8%08/04 25.0%08/31

Pick rate

08/04 — 0.2% from 65 appearances08/05 — 0.1% from 124 appearances08/11 — 0.1% from 120 appearances08/12 — 0.1% from 72 appearances08/13 — 0.1% from 198 appearances08/14 — 0.1% from 89 appearances08/15 — 0.2% from 311 appearances08/16 — 0.2% from 118 appearances08/17 — 0.2% from 274 appearances08/18 — 0.2% from 104 appearances08/19 — 0.2% from 749 appearances08/20 — 0.2% from 444 appearances08/21 — 0.2% from 333 appearances08/23 — 0.2% from 268 appearances08/24 — 0.2% from 63 appearances08/25 — 0.2% from 498 appearances08/26 — 0.2% from 65 appearances08/27 — 0.2% from 519 appearances08/29 — 0.2% from 425 appearances08/31 — 0.3% from 356 appearances
0.2%08/04 0.3%08/31

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 165 maps.

MapWin rateGamesTrust
Photic Doom Heist 28.6%
234 37
Eating Good! Heist 24.9%
775 55
Hot Tubs Heist 20.7%
458 47
Quintillion Heist 22.0%
2116 70
Jedna Heist 19.3%
831 56
Hot Potato Heist 19.2%
996 58

Against whom

Direct duels in Heist: how Gene does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 4.0% against Trunk in Heist — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Trunk 49.5% 107 games Kaze 47.0% 296 games Nori 43.6% 424 games Chuck 41.1% 95 games Mico 36.4% 88 games Edgar 39.6% 386 games

Who plays him best soon

Players with a profile and at least 20 games on Gene, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Arionシ︎ Masters 102 43.8% 57.8%
2 Smoke🌊 Masters 49 43.2% 67.3%
3 Shinee♡ Masters 112 42.4% 54.5%
4 Merc. Legendary 21 41.6% 85.7%
5 sintezzz.🏴 Masters 32 41.5% 71.9%