Best map: Belle's Rock with 29.2% from 89 games.
Wins late — in Bounty 8.7 points better in long rounds than in short ones (48.8% against 40.1%, split at 95 s). Needs the long round; in a fast game he never arrives.
Silverchange
08/20 to 08/22, 3 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/22.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +25.5 — rewards skill: from Bronze to Masters the win rate climbs by 25.5 points (regression 29.4% to 55.0%). The higher the tier, the better he does.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Belle's Rock ![]() |
29.2% | 89 | 22 | ||
Shooting Star ![]() |
29.9% | 97 | 24 | ||
New Horizons ![]() |
27.5% | 80 | 21 | ||
Gem Fort ![]() |
26.9% | 78 | 20 | ||
Undermine ![]() |
24.6% | 69 | 19 | ||
Layer Cake ![]() |
25.3% | 79 | 21 | ||
Hideout ![]() |
28.0% | 100 | 24 | ||
Flaring Phoenix ![]() |
27.2% | 103 | 25 | ||
Rustic Arcade ![]() |
24.4% | 86 | 22 | ||
Double Swoosh ![]() |
22.9% | 83 | 21 | ||
Out in the Open ![]() |
24.0% | 96 | 23 | ||
Dry Season ![]() |
23.2% | 99 | 24 | ||
Hard Rock Mine ![]() |
17.8% | 73 | 19 | ||
Open Business ![]() |
8.8% | 68 | 18 | ||
Dueling Beetles ![]() |
9.6% | 73 | 19 | ||
Sneaky Fields ![]() |
6.2% | 65 | 18 | ||
Pinball Dreams ![]() |
3.2% | 63 | 17 | ||
Center Stage ![]() |
6.9% | 72 | 19 | ||
Parallel Plays ![]() |
5.7% | 70 | 19 | ||
Safe(r) Zone ![]() |
5.6% | 71 | 19 | ||
Kaboom Canyon ![]() |
7.7% | 78 | 20 | ||
Spiraling Out ![]() |
6.7% | 75 | 20 | ||
Triple Dribble ![]() |
4.1% | 73 | 19 | ||
Pit Stop ![]() |
2.9% | 70 | 19 | ||
Safe Zone ![]() |
3.8% | 78 | 20 | ||
Hot Potato ![]() |
5.9% | 85 | 22 | ||
Ring of Fire ![]() |
6.6% | 91 | 23 | ||
Bridge Too Far ![]() |
1.3% | 79 | 21 |
Direct duels in Brawl Ball: how Gene does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 6.7% against Trunk in Hot Zone — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Edgar
47.2%
89 games
Rico
33.8%
65 games
Emz
21.7%
60 games
Colt
15.0%
80 games
Griff
22.4%
161 games
Dynamike
11.5%
113 games
Players with a profile and at least 20 games on Gene, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Sonar💘Rado | Legendary | 21 | 28.8% | 38.1% |