My roster

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← Overview

Gene

Controller Mythic Ranked · Masters
49.4%Win rate across all maps
8,265Games
90Trust Score
59. of 105Rank by score
+25.4Skill bonus

Best map: Out in the Open with 52.7% from 1,457 games.

Wins late — in Bounty 8.7 points better in long rounds than in short ones (48.8% against 40.1%, split at 95 s). Needs the long round; in a fast game he never arrives.

Masterschange

Profile

Win ratePopularityBreadthCounter safety 0.Star rate
Win rate 27.49.4 %
Popularity 82.1.78 %
Breadth 37.7% of maps
Counter safety 0.2.4 %
Star rate 2.11.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 82th means “better than 82% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/19, 17 days. 4 earlier days are left out — below 115 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/19.

Picked more often — 1.0% to 2.3% pick rate, up 125 %. The win rate moved 5.3 points up.

Win rate

08/03 — 49.1% from 265 appearances08/04 — 51.5% from 615 appearances08/05 — 47.0% from 1,110 appearances08/06 — 51.4% from 764 appearances08/07 — 55.2% from 239 appearances08/08 — 43.7% from 430 appearances08/09 — 50.2% from 430 appearances08/10 — 53.4% from 849 appearances08/11 — 49.4% from 1,038 appearances08/12 — 47.7% from 453 appearances08/13 — 46.6% from 320 appearances08/14 — 54.5% from 279 appearances08/15 — 50.8% from 242 appearances08/16 — 45.8% from 288 appearances08/17 — 51.9% from 181 appearances08/18 — 45.3% from 466 appearances08/19 — 52.2% from 209 appearances
49.1%08/03 52.2%08/19

Pick rate

08/03 — 2.3% from 265 appearances08/04 — 1.8% from 615 appearances08/05 — 1.9% from 1,110 appearances08/06 — 1.6% from 764 appearances08/07 — 1.5% from 239 appearances08/08 — 1.7% from 430 appearances08/09 — 1.6% from 430 appearances08/10 — 1.6% from 849 appearances08/11 — 1.7% from 1,038 appearances08/12 — 1.7% from 453 appearances08/13 — 1.8% from 320 appearances08/14 — 1.9% from 279 appearances08/15 — 2.4% from 242 appearances08/16 — 2.1% from 288 appearances08/17 — 1.8% from 181 appearances08/18 — 2.1% from 466 appearances08/19 — 1.9% from 209 appearances
2.3%08/03 1.9%08/19

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +25.4 — rewards skill: from Bronze to Masters the win rate climbs by 25.4 points (regression 29.5% to 54.9%). The higher the tier, the better he does.

Bronze — 14.7% from 1,034 gamesSilver — 16.6% from 2,409 gamesGold — 32.0% from 13,795 gamesDiamond — 49.2% from 23,911 gamesMythic — 47.8% from 256,836 gamesLegendary — 49.2% from 189,173 gamesMasters — 49.4% from 8,265 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Masters).

MapWin rateGamesTrust
Out in the Open Knockoutprev. season 52.7%
1457 64
New Horizons Knockoutprev. season 51.4%
1138 60
Flaring Phoenix Knockoutprev. season 49.5%
1496 65
Belle's Rock Knockoutprev. season 50.1%
728 54
Shooting Star Bountyprev. season 48.2%
933 57
Hideout Bountyprev. season 47.9%
1039 59
Deathcap Trap Gem Grabprev. season 80.0%
10 0
Double Swoosh Gem Grabprev. season 55.0%
40 10
Dry Season Bountyprev. season 46.3%
814 55
Layer Cake Bountyprev. season 46.6%
513 49
Hard Rock Mine Gem Grabprev. season 50.0%
12 0
Gem Fort Gem Grabprev. season 41.7%
12 0
Undermine Gem Grabprev. season 40.0%
10 0
Rustic Arcade Gem Grabprev. season 20.0%
30 6

Who beats Gene and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best

Players with a profile and at least 20 games on Gene, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Sonar💘Rado Legendary 21 28.9% 38.1%