Wins late — in Bounty 8.7 points better in long rounds than in short ones (48.8% against 40.1%, split at 95 s). Needs the long round; in a fast game he never arrives.
Direct duels in Heist: how Gene does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.
Gene counters nobody here — he wins and loses as strength would have it.
Nobody counters Gene here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Colt
19.3%
88 games
Dynamike
6.9%
130 games
Jessie
6.1%
131 games
Mr. P
1.8%
112 games
Larry & Lawrie
2.5%
120 games
Surge
2.5%
120 games
Players with a profile and at least 20 games on Gene, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.