Best map: Flaring Phoenix with 51.0% from 31,788 games.
Wins late — in Bounty 8.7 points better in long rounds than in short ones (48.8% against 40.1%, split at 95 s). Needs the long round; in a fast game he never arrives.
Legendarychange
08/02 to 08/22, 20 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/22.
Picked more often — 1.1% to 1.4% pick rate, up 26 %. The win rate moved 3.4 points up.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +25.3 — rewards skill: from Bronze to Masters the win rate climbs by 25.3 points (regression 29.5% to 54.8%). The higher the tier, the better he does.
Where this brawler works (ranked, Legendary).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix prev. season |
51.0% | 31788 | 100 | ||
Out in the Open prev. season |
50.1% | 29572 | 100 | ||
New Horizons prev. season |
50.1% | 22407 | 100 | ||
Hideout prev. season |
50.0% | 21790 | 100 | ||
Belle's Rock prev. season |
49.2% | 15188 | 99 | ||
Shooting Star prev. season |
49.0% | 22776 | 100 | ||
Dry Season prev. season |
48.8% | 17639 | 100 | ||
Layer Cake prev. season |
47.2% | 11325 | 95 | ||
Rustic Arcade prev. season |
44.7% | 4447 | 81 | ||
Double Swoosh prev. season |
44.0% | 2923 | 75 | ||
Hard Rock Mine prev. season |
44.2% | 1409 | 64 | ||
Undermine prev. season |
44.1% | 1341 | 63 | ||
Deathcap Trap prev. season |
42.9% | 1769 | 67 | ||
Bridge Too Far prev. season |
40.6% | 32 | 7 | ||
Ring of Fire prev. season |
43.4% | 152 | 30 | ||
Crystal Arcade prev. season |
42.2% | 1390 | 63 | ||
Gem Fort prev. season |
41.9% | 871 | 56 | ||
Kaboom Canyon prev. season |
37.3% | 51 | 14 | ||
Center Stage prev. season |
37.8% | 82 | 21 | ||
Pinball Dreams prev. season |
34.6% | 52 | 14 | ||
Sneaky Fields prev. season |
33.3% | 45 | 12 | ||
Hot Potato prev. season |
24.0% | 25 | 3 | ||
Safe Zone prev. season |
27.3% | 33 | 7 | ||
Dueling Beetles prev. season |
22.2% | 27 | 4 | ||
Parallel Plays prev. season |
27.9% | 43 | 11 | ||
Triple Dribble prev. season |
32.4% | 71 | 19 | ||
Open Business prev. season |
31.6% | 76 | 20 |
Direct duels in Knockout: how Gene does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 4.3% against Bull in Brawl Ball — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Pearl
58.2%
1,176 games
Brock
54.6%
2,751 games
Sprout
57.6%
595 games
Edgar
54.5%
1,247 games
Doug
62.6%
182 games
Buster
57.1%
336 games
Players with a profile and at least 20 games on Gene, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Sonar💘Rado | Legendary | 21 | 28.1% | 38.1% |