Best map: Out in the Open with 52.7% from 1,457 games.
Wins late — in Knockout 9.5 points better in long rounds than in short ones (51.5% against 42.0%, split at 96 s). Needs the long round; in a fast game he never arrives.
Masterschange
08/03 to 08/19, 17 days. 4 earlier days are left out — below 115 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/19.
Steadily picked — the pick rate sits at 1.3% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +24.2 — rewards skill: from Bronze to Masters the win rate climbs by 24.2 points (regression 30.3% to 54.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Masters).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Out in the Open prev. season |
52.7% | 1457 | 64 | ||
New Horizons prev. season |
51.4% | 1138 | 60 | ||
Flaring Phoenix prev. season |
49.5% | 1496 | 65 | ||
Belle's Rock prev. season |
50.1% | 728 | 54 | ||
Shooting Star prev. season |
48.2% | 933 | 57 | ||
Hideout prev. season |
47.9% | 1039 | 59 | ||
Deathcap Trap prev. season |
80.0% | 10 | 0 | ||
Double Swoosh prev. season |
55.0% | 40 | 10 | ||
Dry Season prev. season |
46.3% | 814 | 55 | ||
Layer Cake prev. season |
46.6% | 513 | 49 | ||
Hard Rock Mine prev. season |
50.0% | 12 | 0 | ||
Gem Fort prev. season |
41.7% | 12 | 0 | ||
Undermine prev. season |
40.0% | 10 | 0 | ||
Rustic Arcade prev. season |
20.0% | 30 | 6 |
Direct duels in Knockout: how Gene does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 5.8% against Trunk in Hot Zone — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Pearl
58.4%
759 games
Sprout
59.4%
399 games
Brock
54.2%
2,053 games
Edgar
54.4%
908 games
Doug
63.4%
131 games
Buster
59.2%
211 games
Players with a profile and at least 20 games on Gene, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.