Wins late — in Knockout 5.6 points better in long rounds than in short ones (51.9% against 46.4%, split at 109 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Deathcap Trap — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression −4.3 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Gem Grab: how Gene does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed across all ranked tiers — the numbers are not enough for Gold yet.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Bolt
55.4%
1,345 games
Bo
48.9%
4,903 games
Ash
50.5%
410 games
Emz
47.4%
3,161 games
8-Bit
47.3%
2,587 games
Stu
47.2%
2,575 games
Players with a profile and at least 20 games on Gene, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Fares ツ | Legendary | 28 | 47.7% | 75.0% |
| 2 | travisavi123 | Legendary | 34 | 47.6% | 70.6% |
| 3 | Hartzen! | Legendary | 25 | 47.3% | 76.0% |
| 4 | nervous | Legendary | 37 | 47.1% | 67.6% |
| 5 | elpeloslocs | Legendary | 22 | 46.8% | 77.3% |