My roster

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EN

Gene

Controller Mythic Ranked · Pro Dry Season Bounty
49.4%Win rate on Dry Season
2,212Games here
1.1%Pick rate
70Trust Score
40. of 105Rank on this map
+2.7Skill bonus

Wins late — in Bounty 6.5 points better in long rounds than in short ones (49.9% against 43.4%, split at 98 s). Needs the long round; in a fast game he never arrives.

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Pro for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 5.
Win rate 24.47.3 %
Popularity 93.4.80 %
Breadth 45.7% of maps
Counter safety 67.36.2 %
Star rate 5.7.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 93th means “better than 93% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier on Dry Season — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +2.7 — rewards skill: from Gold to Masters the win rate climbs by 2.7 points (regression 46.7% to 49.4%). The higher the tier, the better he does.

Gold — 43.0% from 1,385 gamesDiamond — 50.2% from 2,645 gamesMythic — 48.0% from 25,073 gamesLegendary — 48.9% from 19,543 gamesMasters — 46.4% from 842 games
GoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Bounty: how Gene does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Dry Season. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 56.4% 931 games Brock 53.7% 5,648 games Max 53.2% 4,829 games Mina 52.2% 2,534 games Mortis 51.6% 3,321 games Rosa 61.7% 128 games

Who plays him best soon

Players with a profile and at least 20 games on Gene, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Rice Legendary 20 35.8% 70.0%
2 Shinee♡ Legendary 35 35.8% 57.1%
3 Safezy 🍥 Masters 38 35.6% 55.3%
4 𝓗𝓾𝓰𝓸🪽 Masters 26 35.4% 61.5%
5 Kit Connor Legendary 24 35.3% 62.5%