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← Overview

Gene

Controller Mythic Ranked · Mythic Flaring Phoenix Knockout
49.9%Win rate on Flaring Phoenix
6,134Games here
1.7%Pick rate
86Trust Score
24. of 105Rank on this map

Wins late — in Bounty 6.5 points better in long rounds than in short ones (49.9% against 43.4%, split at 98 s). Needs the long round; in a fast game he never arrives.

Profile

For Knockout, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 69.49.4 %
Popularity 94.3.23 %
Breadth 0.0% of maps
Counter safety 87.40.4 %
Star rate 5.10.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 94th means “better than 94% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Flaring Phoenix. 08/04 to 08/24, 18 days. 11 earlier days are left out — below 362 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/24.

Win rate

08/04 — 53.1% from 657 appearances08/05 — 49.5% from 2,141 appearances08/06 — 50.9% from 1,203 appearances08/09 — 51.5% from 396 appearances08/10 — 50.9% from 906 appearances08/11 — 49.1% from 2,999 appearances08/12 — 49.4% from 4,013 appearances08/13 — 50.2% from 3,555 appearances08/14 — 49.1% from 3,122 appearances08/15 — 52.1% from 2,967 appearances08/16 — 50.0% from 2,939 appearances08/17 — 51.2% from 2,959 appearances08/18 — 50.5% from 2,501 appearances08/19 — 49.5% from 622 appearances08/21 — 51.2% from 1,557 appearances08/22 — 47.6% from 1,546 appearances08/23 — 49.0% from 1,174 appearances08/24 — 50.7% from 1,444 appearances
53.1%08/04 50.7%08/24

Pick rate

08/04 — 2.6% from 657 appearances08/05 — 2.3% from 2,141 appearances08/06 — 1.8% from 1,203 appearances08/09 — 2.3% from 396 appearances08/10 — 2.0% from 906 appearances08/11 — 1.8% from 2,999 appearances08/12 — 1.6% from 4,013 appearances08/13 — 1.4% from 3,555 appearances08/14 — 1.3% from 3,122 appearances08/15 — 1.3% from 2,967 appearances08/16 — 1.3% from 2,939 appearances08/17 — 1.3% from 2,959 appearances08/18 — 1.3% from 2,501 appearances08/19 — 1.2% from 622 appearances08/21 — 6.6% from 1,557 appearances08/22 — 6.3% from 1,546 appearances08/23 — 5.2% from 1,174 appearances08/24 — 5.1% from 1,444 appearances
2.6%08/04 5.1%08/24

Across the ranks

Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Masters the win rate stays practically the same (regression +1.9 points across the whole range). He plays the same at the bottom as at the top.

Gold — 48.8% from 2,140 gamesDiamond — 51.3% from 4,698 gamesMythic — 50.1% from 37,918 gamesLegendary — 51.2% from 33,960 gamesMasters — 49.6% from 1,508 games
GoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Knockout: how Gene does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Pearl 57.3% 3,579 games Brock 56.0% 6,920 games Edgar 56.3% 3,324 games Buster 57.3% 1,086 games Doug 59.1% 523 games Sprout 54.0% 1,720 games

Who plays him best

Players with a profile and at least 20 games on Gene, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Shinee♡ Legendary 33 37.2% 60.6%
2 Safezy 🍥 Masters 36 37.0% 58.3%
3 𝓗𝓾𝓰𝓸🪽 Masters 20 35.7% 65.0%
4 @hostyanww Legendary 20 35.7% 65.0%
5 haetae Diamond 20 35.7% 65.0%