My roster

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EN

Gene

Controller Mythic All games Bounty
46.7%Win rate in Bounty
37,032Games
100Trust Score
65. of 106Rank in Bounty

Best map: Streets with No Name with 58.9% from 8,984 games.

Trophy Roadchange

Profile

Win ratePopularityBreadthCounter safetyStar rate 4.
Win rate 38.46.7 %
Popularity 53.0.61 %
Breadth 10.9% of maps
Counter safety 68.36.6 %
Star rate 4.7.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 68th means “better than 68% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 17 days. 11 earlier days are left out — below 191 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/05 — 57.8% from 967 appearances08/06 — 49.0% from 1,846 appearances08/07 — 48.2% from 363 appearances08/08 — 44.8% from 478 appearances08/09 — 43.3% from 353 appearances08/11 — 53.4% from 1,440 appearances08/12 — 52.6% from 2,223 appearances08/13 — 46.5% from 4,594 appearances08/14 — 45.0% from 3,990 appearances08/15 — 48.1% from 3,937 appearances08/16 — 46.0% from 4,725 appearances08/17 — 40.7% from 2,898 appearances08/18 — 40.7% from 2,948 appearances08/19 — 46.0% from 2,146 appearances08/20 — 48.1% from 2,665 appearances08/22 — 49.8% from 321 appearances08/24 — 46.8% from 570 appearances
57.8%08/05 46.8%08/24

Pick rate

08/05 — 0.8% from 967 appearances08/06 — 0.8% from 1,846 appearances08/07 — 0.7% from 363 appearances08/08 — 0.6% from 478 appearances08/09 — 0.8% from 353 appearances08/11 — 1.2% from 1,440 appearances08/12 — 1.1% from 2,223 appearances08/13 — 0.5% from 4,594 appearances08/14 — 0.6% from 3,990 appearances08/15 — 0.7% from 3,937 appearances08/16 — 0.6% from 4,725 appearances08/17 — 0.5% from 2,898 appearances08/18 — 0.4% from 2,948 appearances08/19 — 0.5% from 2,146 appearances08/20 — 0.8% from 2,665 appearances08/22 — 0.8% from 321 appearances08/24 — 0.7% from 570 appearances
0.8%08/05 0.7%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 166 maps.

MapWin rateGamesTrust
Hideout Bounty 52.8%
3845 79
Shooting Star Bounty 49.9%
9410 92
Tasty Berry Bounty 48.0%
3385 77
Deathcap Trap Bounty 51.0%
261 38
Choral Chambers Bounty 47.8%
1158 61
Crystal Clearing Bounty 46.1%
5293 83
Dry Season Bounty 45.9%
2731 74
Supercut Bounty 45.2%
3957 79
Watermelons Bounty 44.6%
657 52
Layer Cake Bounty 42.0%
3071 75
Wall Hugging Bounty 36.9%
3264 76

Against whom

Direct duels in Bounty: how Gene does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 3.8% against Trunk in Heist — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 56.6% 971 games Brock 54.0% 6,042 games Max 52.8% 5,208 games Mina 51.8% 2,740 games Sprout 53.7% 767 games Mortis 51.4% 3,545 games

Who plays him best soon

Players with a profile and at least 20 games on Gene, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Safezy 🍥 Masters 43 37.3% 58.1%
2 Shinee♡ Legendary 39 36.2% 56.4%
3 Rice Legendary 20 35.9% 70.0%
4 YV | Stoped Legendary 21 35.6% 66.7%
5 𝓗𝓾𝓰𝓸🪽 Masters 31 35.6% 58.1%