Best map: Flaring Phoenix with 50.5% from 3,893 games.
Wins late — in Bounty 6.5 points better in long rounds than in short ones (49.9% against 43.4%, split at 98 s). Needs the long round; in a fast game he never arrives.
Diamondchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Diamond for that. The other axes do.
08/04 to 08/25, 18 days. 11 earlier days are left out — below 95 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +11.5 — rewards skill: from Bronze to Masters the win rate climbs by 11.5 points (regression 41.4% to 52.9%). The higher the tier, the better he does.
Knockout▾
Where this brawler works (ranked, Diamond). Filtered to Knockout: 4 of 30 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix ![]() |
50.5% | 3893 | 79 | ||
New Horizons ![]() |
50.3% | 2296 | 71 | ||
Out in the Open ![]() |
49.7% | 3476 | 77 | ||
Belle's Rock ![]() |
49.6% | 1561 | 65 |
Direct duels in Knockout: how Gene does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 3.8% against Trunk in Heist — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Pearl
56.9%
4,370 games
Brock
56.1%
8,191 games
Edgar
56.3%
3,963 games
Buster
57.7%
1,349 games
Doug
58.3%
631 games
Bolt
55.8%
992 games
Players with a profile and at least 20 games on Gene, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Safezy 🍥 | Masters | 43 | 37.3% | 58.1% |
| 2 | Shinee♡ | Legendary | 39 | 36.2% | 56.4% |
| 3 | Rice | Legendary | 20 | 35.9% | 70.0% |
| 4 | YV | Stoped | Legendary | 21 | 35.5% | 66.7% |
| 5 | 𝓗𝓾𝓰𝓸🪽 | Masters | 31 | 35.5% | 58.1% |