My roster

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EN

Gene

Controller Mythic Ranked · Mythic Knockout
49.3%Win rate in Knockout
23,212Games
100Trust Score
19. of 105Rank in Knockout
+11.5Skill bonus

Best map: Flaring Phoenix with 50.1% from 7,304 games.

Wins late — in Bounty 6.5 points better in long rounds than in short ones (49.9% against 43.4%, split at 98 s). Needs the long round; in a fast game he never arrives.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 69.49.3 %
Popularity 95.3.61 %
Breadth 0.0% of maps
Counter safety 81.39.7 %
Star rate 5.10.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 22 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.

Win rate

08/04 — 50.6% from 2,276 appearances08/05 — 49.8% from 7,370 appearances08/06 — 50.5% from 4,493 appearances08/07 — 47.0% from 1,218 appearances08/08 — 48.7% from 1,118 appearances08/09 — 49.9% from 1,265 appearances08/10 — 49.7% from 3,220 appearances08/11 — 48.6% from 10,560 appearances08/12 — 49.3% from 13,948 appearances08/13 — 49.6% from 12,150 appearances08/14 — 49.3% from 10,722 appearances08/15 — 50.3% from 9,769 appearances08/16 — 48.9% from 10,096 appearances08/17 — 49.8% from 9,783 appearances08/18 — 49.1% from 8,973 appearances08/19 — 49.0% from 2,347 appearances08/20 — 52.5% from 1,087 appearances08/21 — 49.7% from 5,144 appearances08/22 — 48.7% from 4,758 appearances08/23 — 48.9% from 4,026 appearances08/24 — 49.5% from 5,361 appearances08/25 — 49.0% from 2,836 appearances
50.6%08/04 49.0%08/25

Pick rate

08/04 — 2.2% from 2,276 appearances08/05 — 1.9% from 7,370 appearances08/06 — 1.7% from 4,493 appearances08/07 — 1.9% from 1,218 appearances08/08 — 1.9% from 1,118 appearances08/09 — 2.0% from 1,265 appearances08/10 — 1.8% from 3,220 appearances08/11 — 1.6% from 10,560 appearances08/12 — 1.4% from 13,948 appearances08/13 — 1.2% from 12,150 appearances08/14 — 1.1% from 10,722 appearances08/15 — 1.1% from 9,769 appearances08/16 — 1.1% from 10,096 appearances08/17 — 1.1% from 9,783 appearances08/18 — 1.1% from 8,973 appearances08/19 — 1.1% from 2,347 appearances08/20 — 5.8% from 1,087 appearances08/21 — 5.5% from 5,144 appearances08/22 — 4.8% from 4,758 appearances08/23 — 4.3% from 4,026 appearances08/24 — 4.1% from 5,361 appearances08/25 — 3.7% from 2,836 appearances
2.2%08/04 3.7%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +11.5 — rewards skill: from Bronze to Masters the win rate climbs by 11.5 points (regression 41.4% to 52.9%). The higher the tier, the better he does.

Bronze — 14.4% from 522 gamesSilver — 27.9% from 932 gamesGold — 47.4% from 8,011 gamesDiamond — 50.8% from 15,277 gamesMythic — 49.4% from 133,149 gamesLegendary — 50.4% from 109,236 gamesMasters — 51.2% from 4,945 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Mythic). Filtered to Knockout: 4 of 28 maps.

MapWin rateGamesTrust
Flaring Phoenix Knockout 50.1%
7304 88
New Horizons Knockout 49.7%
5399 84
Out in the Open Knockout 48.8%
6824 87
Belle's Rock Knockout 48.5%
3685 78

Against whom

Direct duels in Knockout: how Gene does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 3.8% against Trunk in Heist — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Pearl 57.0% 4,356 games Brock 56.1% 8,148 games Edgar 56.3% 3,951 games Buster 57.6% 1,343 games Doug 58.2% 625 games Sprout 54.6% 2,055 games

Who plays him best soon

Players with a profile and at least 20 games on Gene, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Safezy 🍥 Masters 43 37.3% 58.1%
2 Shinee♡ Legendary 39 36.2% 56.4%
3 Rice Legendary 20 35.9% 70.0%
4 YV | Stoped Legendary 21 35.5% 66.7%
5 𝓗𝓾𝓰𝓸🪽 Masters 31 35.5% 58.1%