My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Gene

Controller Mythic Ranked · Silver Knockout
27.3%Win rate in Knockout
902Games
57Trust Score
89. of 105Rank in Knockout
+11.5Skill bonus

Best map: Out in the Open with 28.9% from 253 games.

Wins late — in Bounty 6.5 points better in long rounds than in short ones (49.9% against 43.4%, split at 98 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 16.27.3 %
Popularity 50.0.56 %
Breadth 0.0% of maps
Counter safety 81.39.7 %
Star rate 5.10.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 81th means “better than 81% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 6 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/20 — 27.1% from 207 appearances08/21 — 27.6% from 156 appearances08/22 — 31.0% from 113 appearances08/23 — 28.4% from 116 appearances08/24 — 27.8% from 176 appearances08/25 — 22.4% from 134 appearances
27.1%08/20 22.4%08/25

Pick rate

08/20 — 0.6% from 207 appearances08/21 — 0.6% from 156 appearances08/22 — 0.5% from 113 appearances08/23 — 0.6% from 116 appearances08/24 — 0.5% from 176 appearances08/25 — 0.6% from 134 appearances
0.6%08/20 0.6%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +11.5 — rewards skill: from Bronze to Masters the win rate climbs by 11.5 points (regression 41.4% to 52.9%). The higher the tier, the better he does.

Bronze — 14.2% from 527 gamesSilver — 27.9% from 934 gamesGold — 47.4% from 8,024 gamesDiamond — 50.8% from 15,288 gamesMythic — 49.4% from 133,252 gamesLegendary — 50.4% from 109,306 gamesMasters — 51.2% from 4,945 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Silver). Filtered to Knockout: 4 of 28 maps.

MapWin rateGamesTrust
Out in the Open Knockout 28.9%
253 38
Flaring Phoenix Knockout 27.8%
234 37
Belle's Rock Knockout 26.7%
217 36
New Horizons Knockout 25.3%
198 34

Against whom

Direct duels in Knockout: how Gene does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 3.8% against Trunk in Heist — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Pearl 56.9% 4,370 games Brock 56.1% 8,191 games Edgar 56.3% 3,963 games Buster 57.7% 1,349 games Doug 58.3% 631 games Bolt 55.8% 992 games

Who plays him best soon

Players with a profile and at least 20 games on Gene, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Safezy 🍥 Masters 43 37.3% 58.1%
2 Shinee♡ Legendary 39 36.2% 56.4%
3 Rice Legendary 20 35.9% 70.0%
4 YV | Stoped Legendary 21 35.5% 66.7%
5 𝓗𝓾𝓰𝓸🪽 Masters 31 35.5% 58.1%