My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Gene

Controller Mythic Ranked · Legendary
51.1%Win rate across all maps
24,737Games
100Trust Score
45. of 105Rank by score
+29.1Skill bonus

Best map: Flaring Phoenix with 53.5% from 3,971 games.

Wins late — in Knockout 4.8 points better in long rounds than in short ones (51.9% against 47.0%, split at 100 s). Needs the long round; in a fast game he never arrives.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadthCounter safety 0.Star rate
Win rate 41.51.1 %
Popularity 81.1.93 %
Breadth 43.7% of maps
Counter safety 0.3.9 %
Star rate 1.8.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 81th means “better than 81% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/26, 24 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/26.

Steadily picked — the pick rate sits at 1.9% and has not shifted measurably of late.

Win rate

08/02 — 40.9% from 609 appearances08/03 — 45.4% from 2,304 appearances08/04 — 49.5% from 11,299 appearances08/05 — 49.2% from 23,454 appearances08/06 — 50.0% from 11,050 appearances08/07 — 49.6% from 5,257 appearances08/08 — 48.8% from 5,823 appearances08/09 — 48.9% from 6,883 appearances08/10 — 48.9% from 18,033 appearances08/11 — 49.4% from 32,418 appearances08/12 — 48.9% from 19,198 appearances08/13 — 48.6% from 11,041 appearances08/14 — 49.1% from 8,201 appearances08/15 — 50.1% from 6,618 appearances08/16 — 48.5% from 7,222 appearances08/17 — 50.4% from 5,835 appearances08/18 — 49.1% from 6,967 appearances08/19 — 47.2% from 1,884 appearances08/21 — 52.8% from 2,186 appearances08/22 — 53.1% from 3,253 appearances08/23 — 51.4% from 4,273 appearances08/24 — 49.4% from 6,685 appearances08/25 — 51.1% from 7,171 appearances08/26 — 50.1% from 1,031 appearances
40.9%08/02 50.1%08/26

Pick rate

08/02 — 1.4% from 609 appearances08/03 — 1.5% from 2,304 appearances08/04 — 1.5% from 11,299 appearances08/05 — 1.4% from 23,454 appearances08/06 — 1.2% from 11,050 appearances08/07 — 1.2% from 5,257 appearances08/08 — 1.2% from 5,823 appearances08/09 — 1.2% from 6,883 appearances08/10 — 1.2% from 18,033 appearances08/11 — 1.1% from 32,418 appearances08/12 — 0.9% from 19,198 appearances08/13 — 0.9% from 11,041 appearances08/14 — 1.0% from 8,201 appearances08/15 — 1.0% from 6,618 appearances08/16 — 1.0% from 7,222 appearances08/17 — 1.0% from 5,835 appearances08/18 — 1.1% from 6,967 appearances08/19 — 0.9% from 1,884 appearances08/21 — 2.1% from 2,186 appearances08/22 — 2.1% from 3,253 appearances08/23 — 2.0% from 4,273 appearances08/24 — 1.9% from 6,685 appearances08/25 — 1.9% from 7,171 appearances08/26 — 1.6% from 1,031 appearances
1.4%08/02 1.6%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +29.1 — rewards skill: from Bronze to Masters the win rate climbs by 29.1 points (regression 27.0% to 56.1%). The higher the tier, the better he does.

Bronze — 15.4% from 3,965 gamesSilver — 16.8% from 5,685 gamesGold — 37.7% from 23,779 gamesDiamond — 49.0% from 33,845 gamesMythic — 47.9% from 286,763 gamesLegendary — 49.4% from 209,335 gamesMasters — 49.6% from 8,552 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Legendary). 12 of 27 rows are too thin for Legendary alone and add Mythic / Masters — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Flaring Phoenix Knockout 53.5%
3971 79
Out in the Open Knockout 53.1%
3996 79
New Horizons Knockout 50.9%
2865 74
Belle's Rock Knockout 51.0%
2393 72
Layer Cake Bounty 51.0%
2289 71
Hideout Bounty 49.8%
3205 76
Shooting Star Bounty 49.6%
2512 72
Dry Season Bounty 48.9%
2848 74
Rustic Arcade Gem Grabprev. season 44.6%
4614 81
Double Swoosh Gem Grabprev. season 44.6%
3124 76
Hard Rock Mine Gem Grabprev. season 44.4%
1465 64
Undermine Gem Grabprev. season 44.1%
1399 64
Deathcap Trap Gem Grabprev. season 42.9%
1769 67
Crystal Arcade Gem Grabprev. season 42.2%
1390 63
Gem Fort Gem Grabprev. season 42.2%
901 57
Pinball Dreams Brawl Ball+Mythicprev. season 37.9%
585 51
Sneaky Fields Brawl Ball+Mythic + Mastersprev. season 34.2%
304 41
Center Stage Brawl Ball+Mythic + Mastersprev. season 35.6%
571 50
Triple Dribble Brawl Ball+Mythic + Mastersprev. season 34.7%
406 45
Ring of Fire Hot Zone+Mythicprev. season 35.7%
1254 62
Parallel Plays Hot Zone+Mythic + Mastersprev. season 31.6%
282 40
Safe Zone Heist+Mythic + Mastersprev. season 31.2%
269 39
Hot Potato Heist+Mythicprev. season 26.3%
175 32
Kaboom Canyon Heist+Mythic + Mastersprev. season 29.5%
305 41
Dueling Beetles Hot Zone+Mythic + Mastersprev. season 28.2%
419 46
Bridge Too Far Heist+Mythic + Mastersprev. season 25.9%
328 42
Open Business Hot Zone+Mythicprev. season 28.6%
696 53

Who beats Gene and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Gene, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Safezy 🍥 Masters 43 37.0% 58.1%
2 Shinee♡ Legendary 39 35.9% 56.4%
3 𝓗𝓾𝓰𝓸🪽 Masters 32 35.8% 59.4%
4 Rice Legendary 20 35.6% 70.0%
5 輝|Nezuko🖤 Masters 36 35.3% 55.6%