Wins early — in Heist 4.8 points better in short rounds than in long ones (54.4% against 49.6%, split at 87 s). A pick for pace — if the game drags on, it works against him.
For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
Estimated (dashed in the figure, hollow corner): Counter safety. He has too few battles for that in Gem Grab — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
Only Rustic Arcade. 08/20 to 08/24, 5 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/24.
Win rate per rank tier on Rustic Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −6.9 — punishes weak opponents: from Gold to Legendary the win rate drops by 6.9 points (regression 51.7% to 44.8%). Higher up he gets outplayed.
Direct duels in Gem Grab: how Gigi does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Rustic Arcade. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
60.1%
238 games
Bo
52.3%
547 games
Trunk
52.9%
314 games
Fang
53.3%
244 games
Moe
63.3%
60 games
8-Bit
50.6%
389 games
Players with a profile and at least 20 games on Gigi, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ぽてさと | Legendary | 23 | 38.5% | 78.3% |
| 2 | AC|MrͥŦaͣcͫo🦋 | Legendary | 28 | 38.4% | 71.4% |
| 3 | Léna🦔 | Legendary | 30 | 37.6% | 66.7% |
| 4 | Object D | Legendary | 61 | 37.0% | 52.5% |
| 5 | toxic Assassin | Legendary | 33 | 36.6% | 60.6% |