Best map: Parallel Plays with 76.5% from 17 games.
Wins early — in Knockout 14.1 points better in short rounds than in long ones (62.3% against 48.2%, split at 96 s). A pick for pace — if the game drags on, it works against him.
Silverchange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −8.6 — punishes weak opponents: from Silver to Masters the win rate drops by 8.6 points (regression 55.0% to 46.4%). Higher up he gets outplayed.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Parallel Plays prev. season |
76.5% | 17 | 0 | ||
Flaring Phoenix ![]() |
61.9% | 21 | 1 | ||
Triple Dribble prev. season |
61.9% | 21 | 1 | ||
Sneaky Fields prev. season |
66.7% | 15 | 0 | ||
Hot Potato prev. season |
62.5% | 16 | 0 | ||
Kaboom Canyon prev. season |
61.5% | 13 | 0 | ||
Ring of Fire prev. season |
63.6% | 11 | 0 | ||
Shooting Star prev. season |
63.6% | 11 | 0 | ||
Belle's Rock prev. season |
57.1% | 14 | 0 | ||
Hideout prev. season |
60.0% | 10 | 0 | ||
Pit Stop ![]() |
60.0% | 10 | 0 | ||
Bridge Too Far ![]() |
53.3% | 15 | 0 | ||
Rustic Arcade prev. season |
53.3% | 15 | 0 | ||
Dry Season ![]() |
54.5% | 11 | 0 | ||
Hard Rock Mine prev. season |
50.0% | 14 | 0 | ||
Layer Cake prev. season |
50.0% | 12 | 0 | ||
Pinball Dreams prev. season |
47.4% | 19 | 0 | ||
New Horizons ![]() |
40.0% | 10 | 0 | ||
Spiraling Out ![]() |
38.9% | 18 | 0 | ||
Center Stage prev. season |
25.0% | 16 | 0 | ||
Out in the Open prev. season |
15.4% | 13 | 0 |
Direct duels in Gem Grab: how Gigi does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 41.2% against Frank in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.
Nobody counters Gigi here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Fang
68.3%
63 games
Emz
57.3%
110 games
Trunk
56.0%
109 games
Bolt
58.8%
68 games
Bo
54.0%
124 games
Surge
53.5%
129 games
Players with a profile and at least 20 games on Gigi, sorted by the Wilson lower bound. To the full list