My roster

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← Overview

Gigi

Mythic Ranked · Bronze
51.9%Win rate across all maps
684Games
53Trust Score
29. of 105Rank by score
−7.9Skill bonus

Best map: Out in the Open with 54.5% from 11 games.

Wins early — in Knockout 13.3 points better in short rounds than in long ones (58.9% against 45.7%, split at 98 s). A pick for pace — if the game drags on, it works against him.

Bronzechange

Profile

Win ratePopularity 14.BreadthCounter safetyStar rate
Win rate 77.51.9 %
Popularity 14.0.11 %
Breadth 79.36% of maps
Counter safety 71.29.5 %
Star rate 71.28.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 79th means “better than 79% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −7.9 — punishes weak opponents: from Silver to Masters the win rate drops by 7.9 points (regression 54.4% to 46.5%). Higher up he gets outplayed.

Silver — 55.3% from 584 gamesGold — 53.8% from 7,617 gamesDiamond — 50.5% from 16,759 gamesMythic — 49.7% from 110,245 gamesLegendary — 48.1% from 59,310 gamesMasters — 46.9% from 1,961 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Out in the Open Knockout 54.5%
11 0

Who beats Gigi and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best

Players with a profile and at least 20 games on Gigi, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Gazerbeam Diamond 45 34.9% 53.3%
2 初.音.三.ク Mythic 49 34.5% 51.0%
3 障害聖武天皇 Mythic 25 32.1% 52.0%
4 ガチマックス Diamond 28 32.0% 50.0%
5 FrogInk Diamond 20 31.0% 50.0%