My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Gigi

Mythic Ranked · Pro Bridge Too Far Heist
41.9%Win rate on Bridge Too Far
1,285Games here
0.4%Pick rate
62Trust Score
78. of 104Rank on this map
−11.5Skill bonus

Profile

For Heist, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Pro for that. The other axes do.

Win rate 24.PopularityBreadthCounter safetyStar rate
Win rate 24.47.4 %
Popularity 45.0.37 %
Breadth 26.4% of maps
Counter safety 89.42.7 %
Star rate 82.27.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 89th means “better than 89% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier on Bridge Too Far — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −11.5 — punishes weak opponents: from Diamond to Legendary the win rate drops by 11.5 points (regression 54.2% to 42.7%). Higher up he gets outplayed.

Diamond — 51.6% from 455 gamesMythic — 49.3% from 2,718 gamesLegendary — 41.8% from 1,255 games
DiamondMythicLegendary

Against whom

Direct duels in Heist: how Gigi does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Bridge Too Far. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Nori 67.3% 565 games Edgar 60.7% 830 games Mico 61.9% 420 games Jessie 62.4% 242 games Bibi 69.4% 111 games Nita 60.8% 227 games

Who plays him best

Players with a profile and at least 20 games on Gigi, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Gazerbeam Diamond 60 37.1% 51.7%
2 初.音.三.ク Mythic 51 36.9% 52.9%
3 oFLaG🧸 Legendary 20 36.7% 70.0%
4 DM|RedBoy Legendary 25 35.7% 60.0%
5 Ace Legendary 23 35.5% 60.9%