Wins late — in Hot Zone 9.3 points better in long rounds than in short ones (50.6% against 41.3%, split at 104 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression +1.3 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Bounty: how Gigi does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed for Diamond.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed for Diamond.
Players with a profile and at least 20 games on Gigi, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | TH|Bravo Luci | Mythic | 28 | 47.7% | 75.0% |
| 2 | TH|Juanitoo | Legendary | 31 | 47.2% | 71.0% |
| 3 | EmotionalDamage | Masters | 37 | 47.1% | 67.6% |
| 4 | 치코형 윤재 | Legendary | 37 | 47.1% | 67.6% |
| 5 | rooster ♚ | Legendary | 20 | 46.9% | 80.0% |