For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
Direct duels in Brawl Ball: how Gigi does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Spiraling Out. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Griff
55.8%
706 games
Frank
59.1%
225 games
Bull
56.6%
279 games
Edgar
53.5%
596 games
Bibi
54.5%
356 games
Fang
61.5%
109 games
Players with a profile and at least 20 games on Gigi, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Gazerbeam | Diamond | 54 | 37.1% | 53.7% |
| 2 | 初.音.三.ク | Mythic | 49 | 35.7% | 51.0% |
| 3 | DM|RedBoy | Legendary | 25 | 35.4% | 60.0% |
| 4 | Afͥurͣkͫoツ🇵🇱 | Mythic | 21 | 35.0% | 61.9% |
| 5 | 障害聖武天皇 | Mythic | 30 | 34.5% | 53.3% |