My roster

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EN

Gigi

Mythic All games Bounty
52.9%Win rate in Bounty
15,396Games
99Trust Score
22. of 106Rank in Bounty

Best map: Deadlock with 66.4% from 5,415 games.

Trophy Roadchange

Profile

Win ratePopularity 16.BreadthCounter safetyStar rate
Win rate 80.52.9 %
Popularity 16.0.25 %
Breadth 94.56% of maps
Counter safety 90.40.3 %
Star rate 77.25.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 94th means “better than 94% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 18 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/05 — 59.1% from 508 appearances08/06 — 57.6% from 827 appearances08/07 — 58.1% from 148 appearances08/08 — 54.3% from 232 appearances08/09 — 61.9% from 134 appearances08/10 — 57.3% from 89 appearances08/11 — 62.5% from 502 appearances08/12 — 57.9% from 713 appearances08/13 — 47.3% from 1,839 appearances08/14 — 50.2% from 1,695 appearances08/15 — 48.1% from 1,393 appearances08/16 — 50.2% from 2,043 appearances08/17 — 51.0% from 1,346 appearances08/18 — 57.4% from 1,645 appearances08/19 — 52.8% from 834 appearances08/20 — 53.3% from 893 appearances08/22 — 60.3% from 136 appearances08/24 — 61.4% from 207 appearances
59.1%08/05 61.4%08/24

Pick rate

08/05 — 0.4% from 508 appearances08/06 — 0.4% from 827 appearances08/07 — 0.3% from 148 appearances08/08 — 0.3% from 232 appearances08/09 — 0.3% from 134 appearances08/10 — 0.5% from 89 appearances08/11 — 0.4% from 502 appearances08/12 — 0.4% from 713 appearances08/13 — 0.2% from 1,839 appearances08/14 — 0.2% from 1,695 appearances08/15 — 0.2% from 1,393 appearances08/16 — 0.3% from 2,043 appearances08/17 — 0.2% from 1,346 appearances08/18 — 0.2% from 1,645 appearances08/19 — 0.2% from 834 appearances08/20 — 0.3% from 893 appearances08/22 — 0.3% from 136 appearances08/24 — 0.3% from 207 appearances
0.4%08/05 0.3%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 166 maps.

MapWin rateGamesTrust
Hideout Bounty 60.0%
1282 62
Wall Hugging Bounty 57.2%
2138 70
Watermelons Bounty 60.8%
487 48
Choral Chambers Bounty 61.5%
413 45
Layer Cake Bounty 53.2%
2282 71
Shooting Star Bounty 51.9%
3241 76
Supercut Bounty 50.7%
1459 64
Dry Season Bounty 50.7%
1005 59
Crystal Clearing Bounty 48.3%
1821 67
Tasty Berry Bounty 45.8%
1180 61
Deathcap Trap Bounty 50.0%
88 22

Against whom

Direct duels in Bounty: how Gigi does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 28.4% against Doug in Hot Zone. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Brock 59.0% 1,540 games Tick 59.1% 406 games Bolt 61.0% 218 games Mandy 57.3% 384 games Edgar 54.3% 900 games Surge 57.3% 330 games

Who plays him best soon

Players with a profile and at least 20 games on Gigi, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 AC|MrͥŦaͣcͫo🦋 Legendary 34 39.6% 70.6%
2 ぽてさと Legendary 23 38.5% 78.3%
3 Léna🦔 Legendary 30 37.6% 66.7%
4 toxic Assassin Legendary 33 36.6% 60.6%
5 Gazerbeam Diamond 70 36.5% 50.0%