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EN

Gigi

Mythic Ranked · Legendary Gem Grab
45.3%Win rate in Gem Grab
978Games
58Trust Score
88. of 105Rank in Gem Grab
−3.3Skill bonus

Best map: New Horizons with 57.2% from 407 games.

Wins early — in Heist 4.8 points better in short rounds than in long ones (54.4% against 49.6%, split at 87 s). A pick for pace — if the game drags on, it works against him.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win rate 18.PopularityBreadthCounter safetyStar rate
Win rate 18.45.3 %
Popularity 19.0.23 %
Breadth 24.3% of maps
Counter safety 31.30.8 %
Star rate 38.22.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 38th means “better than 38% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 19 days. 11 earlier days are left out — below 156 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/04 — 49.8% from 647 appearances08/05 — 46.4% from 1,596 appearances08/06 — 44.9% from 877 appearances08/07 — 46.8% from 389 appearances08/08 — 45.2% from 442 appearances08/09 — 48.0% from 527 appearances08/10 — 49.1% from 1,386 appearances08/11 — 46.1% from 2,521 appearances08/12 — 45.8% from 1,761 appearances08/13 — 48.3% from 1,095 appearances08/14 — 44.5% from 771 appearances08/15 — 48.0% from 636 appearances08/16 — 45.8% from 671 appearances08/17 — 47.5% from 528 appearances08/18 — 45.4% from 586 appearances08/19 — 42.1% from 190 appearances08/23 — 44.7% from 199 appearances08/24 — 49.5% from 275 appearances08/25 — 44.0% from 243 appearances
49.8%08/04 44.0%08/25

Pick rate

08/04 — 0.3% from 647 appearances08/05 — 0.4% from 1,596 appearances08/06 — 0.4% from 877 appearances08/07 — 0.4% from 389 appearances08/08 — 0.4% from 442 appearances08/09 — 0.4% from 527 appearances08/10 — 0.3% from 1,386 appearances08/11 — 0.3% from 2,521 appearances08/12 — 0.3% from 1,761 appearances08/13 — 0.4% from 1,095 appearances08/14 — 0.3% from 771 appearances08/15 — 0.4% from 636 appearances08/16 — 0.4% from 671 appearances08/17 — 0.3% from 528 appearances08/18 — 0.4% from 586 appearances08/19 — 0.4% from 190 appearances08/23 — 0.5% from 199 appearances08/24 — 0.4% from 275 appearances08/25 — 0.4% from 243 appearances
0.3%08/04 0.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.3 — punishes weak opponents: from Gold to Masters the win rate drops by 3.3 points (regression 49.2% to 45.9%). Higher up he gets outplayed.

Gold — 48.9% from 2,626 gamesDiamond — 48.0% from 4,380 gamesMythic — 47.8% from 28,365 gamesLegendary — 46.6% from 15,807 gamesMasters — 44.7% from 470 games
GoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Legendary). Filtered to Gem Grab: 7 of 32 maps.

MapWin rateGamesTrust
Undermine Gem Grabprev. season 49.0%
2232 71
Crystal Arcade Gem Grabprev. season 48.3%
2088 70
Deathcap Trap Gem Grabprev. season 47.3%
2342 71
Hard Rock Mine Gem Grabprev. season 46.3%
2862 74
Gem Fort Gem Grabprev. season 46.4%
2262 71
Double Swoosh Gem Grabprev. season 46.3%
1820 67
Rustic Arcade Gem Grabprev. season 42.8%
2201 70

Against whom

Direct duels in Gem Grab: how Gigi does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 28.4% against Doug in Hot Zone. On average the worst case sits at 28.6%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 59.5% 242 games Bo 52.3% 560 games Trunk 53.3% 317 games Fang 53.2% 248 games Moe 61.9% 63 games 8-Bit 50.7% 400 games

Who plays him best soon

Players with a profile and at least 20 games on Gigi, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 AC|MrͥŦaͣcͫo🦋 Legendary 34 39.6% 70.6%
2 ぽてさと Legendary 23 38.5% 78.3%
3 Léna🦔 Legendary 30 37.6% 66.7%
4 toxic Assassin Legendary 33 36.6% 60.6%
5 Gazerbeam Diamond 70 36.5% 50.0%