My roster

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EN

Gigi

Mythic Ranked · Masters Gem Grab
44.7%Win rate in Gem Grab
470Games
47Trust Score
80. of 88Rank in Gem Grab
−3.3Skill bonus

Best map: New Horizons with 56.8% from 412 games.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win rate 10.PopularityBreadthCounter safetyStar rate
Win rate 10.44.7 %
Popularity 51.0.38 %
Breadth 25.3% of maps
Counter safety 26.30.6 %
Star rate 37.22.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 51th means “better than 51% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.3 — punishes weak opponents: from Gold to Masters the win rate drops by 3.3 points (regression 49.2% to 45.9%). Higher up he gets outplayed.

Gold — 48.9% from 2,664 gamesDiamond — 47.9% from 4,415 gamesMythic — 47.8% from 28,411 gamesLegendary — 46.6% from 15,845 gamesMasters — 44.7% from 470 games
GoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Masters). Filtered to Gem Grab: 7 of 28 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Undermine Gem Grabprev. season 49.1%
2282 71
Crystal Arcade Gem Grabprev. season 48.2%
2163 70
Deathcap Trap Gem Grabprev. season 47.2%
2407 72
Hard Rock Mine Gem Grabprev. season 46.3%
2946 75
Gem Fort Gem Grabprev. season 46.2%
2368 71
Double Swoosh Gem Grabprev. season 46.0%
1877 68
Rustic Arcade Gem Grabprev. season 42.9%
2272 71

Against whom

Direct duels in Gem Grab: how Gigi does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 28.3% against Doug in Hot Zone. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 59.3% 243 games Bo 52.2% 575 games Fang 53.8% 251 games Trunk 52.8% 320 games 8-Bit 50.9% 411 games Moe 60.3% 68 games

Who plays him best soon

Players with a profile and at least 20 games on Gigi, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 AC|MrͥŦaͣcͫo🦋 Legendary 34 39.6% 70.6%
2 ぽてさと Legendary 23 38.6% 78.3%
3 Léna🦔 Legendary 30 37.7% 66.7%
4 toxic Assassin Legendary 33 36.6% 60.6%
5 Gazerbeam Diamond 70 36.6% 50.0%