Best map: New Horizons with 56.8% from 412 games.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.3 — punishes weak opponents: from Gold to Masters the win rate drops by 3.3 points (regression 49.2% to 45.9%). Higher up he gets outplayed.
Gem Grab▾
Where this brawler works (ranked, Masters). Filtered to Gem Grab: 7 of 28 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Undermine prev. season |
49.1% | 2282 | 71 | ||
Crystal Arcade prev. season |
48.2% | 2163 | 70 | ||
Deathcap Trap prev. season |
47.2% | 2407 | 72 | ||
Hard Rock Mine prev. season |
46.3% | 2946 | 75 | ||
Gem Fort prev. season |
46.2% | 2368 | 71 | ||
Double Swoosh prev. season |
46.0% | 1877 | 68 | ||
Rustic Arcade prev. season |
42.9% | 2272 | 71 |
Direct duels in Gem Grab: how Gigi does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 28.3% against Doug in Hot Zone. On average the worst case sits at 29.0%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
59.3%
243 games
Bo
52.2%
575 games
Fang
53.8%
251 games
Trunk
52.8%
320 games
8-Bit
50.9%
411 games
Moe
60.3%
68 games
Players with a profile and at least 20 games on Gigi, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | AC|MrͥŦaͣcͫo🦋 | Legendary | 34 | 39.6% | 70.6% |
| 2 | ぽてさと | Legendary | 23 | 38.6% | 78.3% |
| 3 | Léna🦔 | Legendary | 30 | 37.7% | 66.7% |
| 4 | toxic Assassin | Legendary | 33 | 36.6% | 60.6% |
| 5 | Gazerbeam | Diamond | 70 | 36.6% | 50.0% |