My roster

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Gigi

Mythic Ranked · Masters Knockout
48.6%Win rate in Knockout
500Games
48Trust Score
56. of 84Rank in Knockout
−3.6Skill bonus

Best map: New Horizons with 57.2% from 404 games.

Wins early — in Heist 4.8 points better in short rounds than in long ones (54.4% against 49.6%, split at 87 s). A pick for pace — if the game drags on, it works against him.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularityBreadth 23.Counter safetyStar rate
Win rate 29.48.6 %
Popularity 57.0.67 %
Breadth 23.3% of maps
Counter safety 60.37.3 %
Star rate 43.21.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 60th means “better than 60% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.6 — punishes weak opponents: from Gold to Masters the win rate drops by 3.6 points (regression 53.5% to 49.9%). Higher up he gets outplayed.

Gold — 53.2% from 2,581 gamesDiamond — 52.5% from 4,418 gamesMythic — 51.8% from 23,142 gamesLegendary — 50.7% from 14,516 gamesMasters — 48.6% from 500 games
GoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Masters). Filtered to Knockout: 4 of 27 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
New Horizons Knockout 57.2%
404 45
Out in the Open Knockoutprev. season 50.4%
3233 76
Belle's Rock Knockout 51.2%
496 48
Flaring Phoenix Knockout 48.8%
455 47

Against whom

Direct duels in Knockout: how Gigi does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 28.6% against Doug in Hot Zone. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 57.0% 1,934 games Mandy 57.6% 595 games Edgar 56.5% 859 games Tick 56.7% 404 games Pearl 55.3% 483 games Rico 53.3% 745 games

Who plays him best soon

Players with a profile and at least 20 games on Gigi, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ぽてさと Legendary 23 38.5% 78.3%
2 AC|MrͥŦaͣcͫo🦋 Legendary 28 38.4% 71.4%
3 Léna🦔 Legendary 30 37.6% 66.7%
4 Object D Legendary 61 36.9% 52.5%
5 toxic Assassin Legendary 33 36.5% 60.6%