Best map: New Horizons with 57.2% from 404 games.
Wins early — in Heist 4.8 points better in short rounds than in long ones (54.4% against 49.6%, split at 87 s). A pick for pace — if the game drags on, it works against him.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.6 — punishes weak opponents: from Gold to Masters the win rate drops by 3.6 points (regression 53.5% to 49.9%). Higher up he gets outplayed.
Knockout▾
Where this brawler works (ranked, Masters). Filtered to Knockout: 4 of 27 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
New Horizons ![]() |
57.2% | 404 | 45 | ||
Out in the Open prev. season |
50.4% | 3233 | 76 | ||
Belle's Rock ![]() |
51.2% | 496 | 48 | ||
Flaring Phoenix ![]() |
48.8% | 455 | 47 |
Direct duels in Knockout: how Gigi does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 28.6% against Doug in Hot Zone. On average the worst case sits at 28.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Brock
57.0%
1,934 games
Mandy
57.6%
595 games
Edgar
56.5%
859 games
Tick
56.7%
404 games
Pearl
55.3%
483 games
Rico
53.3%
745 games
Players with a profile and at least 20 games on Gigi, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ぽてさと | Legendary | 23 | 38.5% | 78.3% |
| 2 | AC|MrͥŦaͣcͫo🦋 | Legendary | 28 | 38.4% | 71.4% |
| 3 | Léna🦔 | Legendary | 30 | 37.6% | 66.7% |
| 4 | Object D | Legendary | 61 | 36.9% | 52.5% |
| 5 | toxic Assassin | Legendary | 33 | 36.5% | 60.6% |