There are barely any games for this brawler on Bridge Too Far — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Wins late — in Knockout 8.2 points better in long rounds than in short ones (53.8% against 45.6%, split at 109 s). Needs the long round; in a fast game he never arrives.
The numbers above are for Bridge Too Far. Here is the rest of the rotation for comparison (ranked, Pro) — clicking a map switches it, and with it what this whole view refers to.
Direct duels in Heist: how Glowy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Bridge Too Far. Computed across all ranked tiers — the numbers are not enough for Pro yet.
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Pro yet.
Nori
64.0%
289 games
8-Bit
58.4%
445 games
Chuck
58.3%
230 games
Mico
54.3%
265 games
Colt
51.3%
678 games
Angelo
58.8%
97 games
Players with a profile and at least 20 games on Glowy, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Airokun | Legendary | 27 | 47.5% | 74.1% |
| 2 | vamp | Mythic | 35 | 46.5% | 65.7% |
| 3 | D L M | Mythic | 23 | 44.8% | 65.2% |
| 4 | HMB|Zenyth ⚡ | Legendary | 36 | 44.4% | 58.3% |
| 5 | KOUNCHI | Legendary | 23 | 43.8% | 60.9% |