Best map: Rustic Arcade with 53.1% from 734 games.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/05 to 08/25, 15 days. 9 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −2.2 points across the whole range). He plays the same at the bottom as at the top.
Gem Grab▾
Where this brawler works (ranked, Diamond). Filtered to Gem Grab: 7 of 32 maps. Almost every row here is too thin for Diamond alone and adds Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Rustic Arcade ![]() |
53.1% | 734 | 54 | ||
Gem Fort ![]() |
48.7% | 409 | 45 | ||
Crystal Arcade prev. season |
44.5% | 2107 | 70 | ||
Hard Rock Mine ![]() |
45.5% | 455 | 47 | ||
Undermine prev. season |
43.6% | 1918 | 68 | ||
Deathcap Trap prev. season |
42.7% | 2098 | 70 | ||
Double Swoosh prev. season |
41.3% | 1799 | 67 |
Direct duels in Gem Grab: how Glowy does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 31.3% against Bull in Heist. On average the worst case sits at 28.8%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
62.1%
240 games
Pearl
65.0%
120 games
Bo
56.2%
345 games
Crow
54.0%
337 games
Griff
52.1%
497 games
Rosa
58.9%
95 games
Players with a profile and at least 20 games on Glowy, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Bananenfresser | Legendary | 123 | 38.1% | 48.8% |
| 2 | Akayo🌸 | Legendary | 22 | 34.0% | 59.1% |
| 3 | Nicola | Legendary | 40 | 33.2% | 47.5% |
| 4 | peach | Diamond | 25 | 27.6% | 28.0% |
| 5 | 區長 | Diamond | 31 | 25.3% | 19.4% |