My roster

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EN

Glowy

Mythic All games Heist
53.8%Win rate in Heist
4,609Games
81Trust Score
32. of 106Rank in Heist

Best map: CYBERBOSS BROCK with 70.7% from 7,443 games.

Trophy Roadchange

Profile

Win ratePopularityBreadthCounter safetyStar rate 1.
Win rate 70.53.8 %
Popularity 19.0.21 %
Breadth 85.43% of maps
Counter safety 49.31.9 %
Star rate 1.1.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 85th means “better than 85% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 15 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/05 — 50.8% from 189 appearances08/10 — 49.5% from 93 appearances08/11 — 51.3% from 197 appearances08/12 — 59.1% from 132 appearances08/13 — 51.4% from 282 appearances08/14 — 63.8% from 116 appearances08/15 — 53.1% from 337 appearances08/16 — 50.0% from 120 appearances08/17 — 49.5% from 422 appearances08/18 — 62.4% from 125 appearances08/19 — 50.4% from 1,011 appearances08/20 — 53.8% from 543 appearances08/21 — 53.8% from 353 appearances08/23 — 61.1% from 203 appearances08/25 — 63.2% from 261 appearances
50.8%08/05 63.2%08/25

Pick rate

08/05 — 0.2% from 189 appearances08/10 — 0.3% from 93 appearances08/11 — 0.2% from 197 appearances08/12 — 0.2% from 132 appearances08/13 — 0.2% from 282 appearances08/14 — 0.2% from 116 appearances08/15 — 0.2% from 337 appearances08/16 — 0.2% from 120 appearances08/17 — 0.2% from 422 appearances08/18 — 0.2% from 125 appearances08/19 — 0.2% from 1,011 appearances08/20 — 0.2% from 543 appearances08/21 — 0.2% from 353 appearances08/23 — 0.2% from 203 appearances08/25 — 0.2% from 261 appearances
0.2%08/05 0.2%08/25

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 166 maps.

MapWin rateGamesTrust
Jedna Heist 57.8%
715 54
Hot Potato Heist 57.3%
515 49
Eating Good! Heist 56.0%
425 46
Hot Tubs Heist 54.7%
510 48
Quintillion Heist 51.1%
2237 71
Photic Doom Heist 51.7%
201 35

Against whom

Direct duels in Heist: how Glowy does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 31.7% against Bull in Heist. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

8-Bit 55.9% 376 games Bull 57.6% 243 games Chuck 56.4% 289 games Mico 55.2% 279 games Melodie 58.3% 151 games Kaze 51.4% 613 games

Who plays him best soon

Players with a profile and at least 20 games on Glowy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Bananenfresser Legendary 120 38.0% 48.3%
2 Akayo🌸 Legendary 22 34.3% 59.1%
3 Nicola Legendary 40 33.5% 47.5%
4 peach Diamond 24 28.3% 29.2%
5 區長 Diamond 27 25.7% 18.5%