My roster

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EN

Glowy

Mythic Ranked · Diamond
48.0%Win rate across all maps
10,043Games
93Trust Score
87. of 105Rank by score
+2.6Skill bonus

Best map: Rustic Arcade with 53.4% from 723 games.

Wins late — in Gem Grab 7.4 points better in long rounds than in short ones (50.9% against 43.5%, split at 103 s). Needs the long round; in a fast game he never arrives.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 22.48.0 %
Popularity 10.0.13 %
Breadth 0.0% of maps
Counter safety 40.30.3 %
Star rate 4.9.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 40th means “better than 40% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 17 days. 12 earlier days are left out — below 105 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/04 — 54.3% from 127 appearances08/05 — 45.0% from 360 appearances08/06 — 36.8% from 386 appearances08/12 — 42.7% from 262 appearances08/13 — 40.3% from 350 appearances08/14 — 46.0% from 361 appearances08/15 — 42.3% from 433 appearances08/16 — 41.0% from 442 appearances08/17 — 44.1% from 456 appearances08/18 — 37.6% from 388 appearances08/19 — 45.1% from 113 appearances08/20 — 49.0% from 1,873 appearances08/21 — 48.4% from 2,513 appearances08/22 — 48.3% from 1,693 appearances08/23 — 47.4% from 1,305 appearances08/24 — 47.6% from 1,530 appearances08/25 — 45.6% from 1,094 appearances
54.3%08/04 45.6%08/25

Pick rate

08/04 — 0.1% from 127 appearances08/05 — 0.1% from 360 appearances08/06 — 0.1% from 386 appearances08/12 — 0.1% from 262 appearances08/13 — 0.1% from 350 appearances08/14 — 0.1% from 361 appearances08/15 — 0.1% from 433 appearances08/16 — 0.1% from 442 appearances08/17 — 0.1% from 456 appearances08/18 — 0.1% from 388 appearances08/19 — 0.1% from 113 appearances08/20 — 0.2% from 1,873 appearances08/21 — 0.1% from 2,513 appearances08/22 — 0.1% from 1,693 appearances08/23 — 0.1% from 1,305 appearances08/24 — 0.1% from 1,530 appearances08/25 — 0.1% from 1,094 appearances
0.1%08/04 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +2.6 — rewards skill: from Silver to Masters the win rate climbs by 2.6 points (regression 45.4% to 47.9%). The higher the tier, the better he does.

Silver — 47.4% from 1,403 gamesGold — 46.9% from 12,176 gamesDiamond — 46.3% from 13,891 gamesMythic — 45.9% from 43,932 gamesLegendary — 49.0% from 17,587 gamesMasters — 51.3% from 696 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Diamond). Almost every row here is too thin for Diamond alone and adds Mythic / Gold. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Rustic Arcade Gem Grab 53.4%
723 54
Out in the Open Knockout 53.1%
654 52
Hideout Bounty 53.4%
539 49
Ring of Fire Hot Zone 52.7%
706 53
New Horizons Knockout 51.9%
594 51
Shooting Star Bounty 51.3%
487 48
Kaboom Canyon Heistprev. season 49.2%
1438 64
Dry Season Bounty 49.9%
455 47
Safe Zone Heistprev. season 48.2%
1125 60
Bridge Too Far Heist 48.9%
423 46
Spiraling Out Brawl Ball 47.8%
846 56
Gem Fort Gem Grab 48.3%
400 45
Crystal Arcade Gem Grabprev. season 44.5%
2107 70
Flaring Phoenix Knockout 45.4%
522 49
Dueling Beetles Hot Zone 45.5%
446 46
Layer Cake Bountyprev. season 44.2%
1298 62
Safe(r) Zone Heist 44.8%
583 50
Undermine Gem Grabprev. season 43.7%
1908 68
Hard Rock Mine Gem Grab 44.6%
428 46
Open Business Hot Zone 44.0%
568 50
Deathcap Trap Gem Grabprev. season 42.7%
2098 70
Pinball Dreams Brawl Ballprev. season 42.2%
1518 65
Hot Potato Heistprev. season 42.1%
900 57
Double Swoosh Gem Grabprev. season 41.4%
1785 67
Belle's Rock Knockout 41.0%
402 45
Center Stage Brawl Ballprev. season 40.0%
1351 63
Triple Dribble Brawl Ballprev. season 39.6%
1146 61
Sneaky Fields Brawl Ballprev. season 38.4%
1150 61
Parallel Plays Hot Zoneprev. season 38.0%
909 57
Pit Stop Heist 33.9%
387 44

Who beats Glowy and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Glowy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Bananenfresser Legendary 120 38.0% 48.3%
2 Akayo🌸 Legendary 22 34.3% 59.1%
3 Nicola Legendary 40 33.6% 47.5%
4 peach Diamond 24 28.3% 29.2%
5 區長 Diamond 27 25.7% 18.5%