Best map: Belle's Rock with 66.7% from 69 games.
Wins late — in Hot Zone 10.8 points better in long rounds than in short ones (59.2% against 48.4%, split at 94 s). Needs the long round; in a fast game he never arrives.
Silverchange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Silver to Masters the win rate stays practically the same (regression +1.0 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Belle's Rock ![]() |
66.7% | 69 | 19 | ||
New Horizons ![]() |
64.5% | 76 | 20 | ||
Shooting Star ![]() |
69.4% | 49 | 13 | ||
Out in the Open ![]() |
66.7% | 51 | 14 | ||
Flaring Phoenix ![]() |
60.3% | 58 | 16 | ||
Hideout ![]() |
60.9% | 46 | 12 | ||
Dry Season prev. season |
56.8% | 37 | 9 | ||
Open Business prev. season |
61.9% | 21 | 1 | ||
Hard Rock Mine prev. season |
66.7% | 15 | 0 | ||
Rustic Arcade prev. season |
53.8% | 39 | 10 | ||
Double Swoosh ![]() |
64.3% | 14 | 0 | ||
Pinball Dreams prev. season |
64.3% | 14 | 0 | ||
Layer Cake prev. season |
52.8% | 36 | 9 | ||
Undermine prev. season |
57.9% | 19 | 0 | ||
Parallel Plays prev. season |
60.0% | 10 | 0 | ||
Sneaky Fields prev. season |
50.0% | 10 | 0 | ||
Dueling Beetles ![]() |
44.4% | 18 | 0 | ||
Kaboom Canyon ![]() |
41.7% | 12 | 0 | ||
Spiraling Out ![]() |
41.7% | 12 | 0 | ||
Gem Fort prev. season |
40.0% | 15 | 0 | ||
Ring of Fire prev. season |
40.0% | 15 | 0 | ||
Safe Zone prev. season |
20.0% | 10 | 0 | ||
Center Stage ![]() |
10.0% | 10 | 0 |
Direct duels in Brawl Ball: how Gray does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 42.5% against Kenji in Hot Zone — barely punishable even there, which makes him a risk-free first pick.
Nobody counters Gray here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bibi
59.8%
127 games
Rico
56.3%
158 games
Griff
53.3%
225 games
Edgar
52.5%
221 games
Surge
54.5%
123 games
Frank
56.0%
91 games
Players with a profile and at least 20 games on Gray, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.