Wins late — in Hot Zone 12.0 points better in long rounds than in short ones (58.1% against 46.1%, split at 94 s). Needs the long round; in a fast game he never arrives.
Only Parallel Plays. 08/05 to 08/12, 3 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/12.
Direct duels in Hot Zone: how Gray does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Emz
61.4%
2,605 games
Doug
62.6%
377 games
Frank
60.2%
586 games
Griff
56.8%
722 games
Bibi
59.4%
288 games
Kenji
61.4%
210 games
Players with a profile and at least 20 games on Gray, sorted by the Wilson lower bound. To the full list