For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Wall Hugging. 08/17 to 08/19, 3 days. 3 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/17 and 08/19.
Direct duels in Bounty: how Gray does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Wall Hugging. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Gray counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
63.3%
2,387 games
Tick
59.2%
4,251 games
Brock
57.8%
16,193 games
8-Bit
56.3%
3,414 games
Piper
54.9%
12,657 games
Mortis
55.1%
8,255 games
Players with a profile and at least 20 games on Gray, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | NaRu-‘q’ | Masters | 139 | 48.8% | 63.3% |
| 2 | zyzly | Masters | 57 | 48.1% | 77.2% |
| 3 | 皮奥特雷克🎲 | Masters | 39 | 45.2% | 79.5% |
| 4 | Lasthit | Masters | 54 | 43.4% | 66.7% |
| 5 | global smurf | Legendary | 64 | 42.9% | 62.5% |