Skill bonus −3.4 — punishes weak opponents: 55.6% in Gold, only 52.2% in Legendary. Higher up he gets outplayed.
Wins late — in Hot Zone 10.9 points better in long rounds than in short ones (57.2% against 46.3%, split at 105 s). Needs the long round; in a fast game he never arrives.
08/04 to 08/13, 6 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/13.
The numbers above are for Deathcap Trap. Here is the rest of the rotation for comparison (ranked, Diamond) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Belle's Rock Knockout | 58.3% | 860 | 56 | ||
| New Horizons Knockout | 54.6% | 903 | 57 | ||
| Flaring Phoenix Knockout | 54.1% | 573 | 50 | ||
| Hideout Bounty | 53.5% | 600 | 51 | ||
| Shooting Star Bounty | 53.3% | 559 | 50 | ||
| Dry Season Bounty | 52.7% | 621 | 51 | ||
| Layer Cake Bounty | 50.4% | 353 | 43 | ||
| Deathcap Trap Gem Grab | 52.8% | 161 | 31 | ||
| Safe Zone Heist | 53.8% | 52 | 14 | ||
| Out in the Open Knockout | 47.0% | 538 | 49 | ||
| Bridge Too Far Heist | 50.0% | 44 | 12 | ||
| Crystal Arcade Gem Grab | 46.0% | 126 | 28 | ||
| Sneaky Fields Brawl Ball | 42.1% | 19 | 0 | ||
| Pinball Dreams Brawl Ball | 42.0% | 69 | 19 | ||
| Undermine Gem Grab | 41.7% | 103 | 25 | ||
| Kaboom Canyon Heist | 38.6% | 44 | 12 | ||
| Double Swoosh Gem Grab | 41.1% | 90 | 23 | ||
| Open Business Hot Zone | 40.5% | 79 | 21 | ||
| Triple Dribble Brawl Ball | 37.8% | 45 | 12 | ||
| Rustic Arcade Gem Grab | 42.1% | 261 | 38 | ||
| Center Stage Brawl Ball | 38.7% | 62 | 17 | ||
| Ring of Fire Hot Zone | 40.8% | 130 | 28 | ||
| Dueling Beetles Hot Zone | 40.2% | 107 | 25 | ||
| Hot Potato Heist | 21.7% | 23 | 2 | ||
| Parallel Plays Hot Zone | 31.1% | 45 | 12 | ||
| Gem Fort Gem Grab | 36.5% | 96 | 23 | ||
| Hard Rock Mine Gem Grab | 35.2% | 108 | 25 |
Direct duels in Gem Grab: how Gray does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed for Diamond.
Worst case: 31.0% against Bolt in Gem Grab. On average the worst case sits at 34.7%.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Diamond.
Not enough data yet.
Players with a profile and at least 20 games on Gray, sorted by the Wilson lower bound. To the full list