Wins late — in Hot Zone 10.7 points better in long rounds than in short ones (54.2% against 43.4%, split at 104 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +3.3 — rewards skill: from Diamond to Masters the win rate climbs by 3.3 points (regression 48.4% to 51.7%). The higher the tier, the better he does.
Direct duels in Bounty: how Gray does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed for Diamond.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed for Diamond.
Brock
57.0%
600 games
Nani
63.0%
181 games
Tick
59.5%
264 games
Bolt
69.1%
81 games
Grom
57.6%
203 games
Bo
57.9%
190 games
Players with a profile and at least 20 games on Gray, sorted by the Wilson lower bound. To the full list