Wins late — in Hot Zone 10.7 points better in long rounds than in short ones (54.2% against 43.4%, split at 104 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Open Business — ranked battles only, the tier comes from the battle itself. The axis runs from Mythic to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +14.4 — rewards skill: from Mythic to Masters the win rate climbs by 14.4 points (regression 49.5% to 63.8%). The higher the tier, the better he does.
Direct duels in Hot Zone: how Gray does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Open Business. Computed across all ranked tiers — the numbers are not enough for Gold yet.
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Emz
61.3%
13,360 games
Bo
58.2%
3,455 games
Griff
56.7%
5,187 games
Ash
60.2%
694 games
Meg
55.5%
5,660 games
Surge
55.5%
3,596 games
Players with a profile and at least 20 games on Gray, sorted by the Wilson lower bound. To the full list