Skill bonus −3.6 — punishes weak opponents: 55.8% in Gold, only 52.2% in Legendary. Higher up he gets outplayed.
Wins late — in Hot Zone 12.1 points better in long rounds than in short ones (58.7% against 46.6%, split at 105 s). Needs the long round; in a fast game he never arrives.
08/04 to 08/13, 6 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/13.
The numbers above are for Parallel Plays. Here is the rest of the rotation for comparison (ranked, Diamond) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Belle's Rock Knockout | 58.5% | 803 | 55 | ||
| New Horizons Knockout | 54.2% | 825 | 56 | ||
| Flaring Phoenix Knockout | 54.8% | 547 | 49 | ||
| Hideout Bounty | 54.2% | 570 | 50 | ||
| Shooting Star Bounty | 53.3% | 520 | 49 | ||
| Dry Season Bounty | 52.6% | 586 | 51 | ||
| Layer Cake Bounty | 52.3% | 327 | 42 | ||
| Deathcap Trap Gem Grab | 52.0% | 152 | 30 | ||
| Safe Zone Heist | 53.2% | 47 | 13 | ||
| Out in the Open Knockout | 46.4% | 504 | 48 | ||
| Crystal Arcade Gem Grab | 46.4% | 125 | 27 | ||
| Sneaky Fields Brawl Ball | 47.1% | 17 | 0 | ||
| Bridge Too Far Heist | 45.9% | 37 | 9 | ||
| Triple Dribble Brawl Ball | 39.0% | 41 | 11 | ||
| Pinball Dreams Brawl Ball | 40.9% | 66 | 18 | ||
| Undermine Gem Grab | 41.8% | 98 | 24 | ||
| Rustic Arcade Gem Grab | 42.7% | 241 | 37 | ||
| Double Swoosh Gem Grab | 41.4% | 87 | 22 | ||
| Open Business Hot Zone | 40.3% | 77 | 20 | ||
| Center Stage Brawl Ball | 38.6% | 57 | 16 | ||
| Kaboom Canyon Heist | 36.6% | 41 | 11 | ||
| Dueling Beetles Hot Zone | 39.2% | 97 | 24 | ||
| Ring of Fire Hot Zone | 39.7% | 121 | 27 | ||
| Hot Potato Heist | 23.8% | 21 | 1 | ||
| Parallel Plays Hot Zone | 31.7% | 41 | 11 | ||
| Gem Fort Gem Grab | 37.2% | 86 | 22 | ||
| Hard Rock Mine Gem Grab | 36.2% | 105 | 25 |
Direct duels in Hot Zone: how Gray does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed across all ranked tiers — the numbers are not enough for Diamond yet.
Worst case: 36.8% against Poco in Hot Zone. On average the worst case sits at 33.9%.
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Diamond yet.
Emz
61.8%
8,198 games
Surge
59.6%
2,072 games
Bo
59.2%
1,773 games
Griff
57.7%
2,803 games
Meg
56.6%
3,394 games
Doug
58.3%
916 games
Players with a profile and at least 20 games on Gray, sorted by the Wilson lower bound. To the full list