Skill bonus −3.7 — punishes weak opponents: 55.9% in Gold, only 52.2% in Legendary. Higher up he gets outplayed.
Wins late — in Hot Zone 12.1 points better in long rounds than in short ones (58.7% against 46.6%, split at 105 s). Needs the long round; in a fast game he never arrives.
08/04 to 08/13, 6 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/13.
The numbers above are for Ring of Fire. Here is the rest of the rotation for comparison (ranked, Diamond) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Belle's Rock Knockout | 58.6% | 797 | 55 | ||
| New Horizons Knockout | 54.1% | 820 | 56 | ||
| Flaring Phoenix Knockout | 54.6% | 540 | 49 | ||
| Hideout Bounty | 54.2% | 561 | 50 | ||
| Shooting Star Bounty | 53.1% | 507 | 48 | ||
| Dry Season Bounty | 52.1% | 578 | 50 | ||
| Layer Cake Bounty | 53.0% | 315 | 41 | ||
| Deathcap Trap Gem Grab | 51.3% | 150 | 30 | ||
| Safe Zone Heist | 53.2% | 47 | 13 | ||
| Out in the Open Knockout | 46.5% | 495 | 48 | ||
| Crystal Arcade Gem Grab | 47.2% | 123 | 27 | ||
| Sneaky Fields Brawl Ball | 47.1% | 17 | 0 | ||
| Bridge Too Far Heist | 45.9% | 37 | 9 | ||
| Triple Dribble Brawl Ball | 39.0% | 41 | 11 | ||
| Undermine Gem Grab | 41.8% | 98 | 24 | ||
| Open Business Hot Zone | 40.8% | 76 | 20 | ||
| Rustic Arcade Gem Grab | 42.2% | 237 | 37 | ||
| Center Stage Brawl Ball | 38.6% | 57 | 16 | ||
| Kaboom Canyon Heist | 36.6% | 41 | 11 | ||
| Pinball Dreams Brawl Ball | 39.1% | 64 | 17 | ||
| Double Swoosh Gem Grab | 40.0% | 85 | 22 | ||
| Ring of Fire Hot Zone | 40.7% | 118 | 27 | ||
| Dueling Beetles Hot Zone | 39.2% | 97 | 24 | ||
| Hot Potato Heist | 23.8% | 21 | 1 | ||
| Parallel Plays Hot Zone | 31.6% | 38 | 10 | ||
| Gem Fort Gem Grab | 36.5% | 85 | 22 | ||
| Hard Rock Mine Gem Grab | 36.2% | 105 | 25 |
Direct duels in Hot Zone: how Gray does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Ring of Fire. Computed across all ranked tiers — the numbers are not enough for Diamond yet.
Worst case: 37.2% against Poco in Hot Zone. On average the worst case sits at 33.8%.
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Diamond yet.
Emz
61.9%
8,172 games
Surge
59.7%
2,060 games
Bo
59.2%
1,766 games
Griff
57.6%
2,784 games
Meg
56.6%
3,380 games
Doug
58.5%
908 games
Players with a profile and at least 20 games on Gray, sorted by the Wilson lower bound. To the full list