Wins late — in Hot Zone 11.9 points better in long rounds than in short ones (58.9% against 47.0%, split at 95 s). Needs the long round; in a fast game he never arrives.
For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Direct duels in Brawl Ball: how Gray does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Spiraling Out. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Frank
58.0%
219 games
Rico
54.6%
370 games
Edgar
50.9%
501 games
Griff
50.0%
474 games
Doug
59.4%
64 games
Dynamike
54.5%
110 games
Players with a profile and at least 20 games on Gray, sorted by the Wilson lower bound. To the full list