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Gray

Support Mythic Ranked · Legendary Undermine Gem Grab
46.1%Win rate on Undermine
799Games here
0.2%Pick rate
55Trust Score
78. of 105Rank on this map

Wins late — in Hot Zone 11.9 points better in long rounds than in short ones (58.9% against 47.0%, split at 95 s). Needs the long round; in a fast game he never arrives.

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

Win rate 30.PopularityBreadthCounter safetyStar rate
Win rate 30.47.3 %
Popularity 71.0.86 %
Breadth 73.21% of maps
Counter safety 63.35.3 %
Star rate 63.27.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 73th means “better than 73% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Undermine. 08/10 to 08/13, 4 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/10 and 08/13.

Win rate

08/10 — 47.1% from 70 appearances08/11 — 49.6% from 133 appearances08/12 — 40.6% from 96 appearances08/13 — 51.5% from 66 appearances
47.1%08/10 51.5%08/13

Pick rate

08/10 — 0.1% from 70 appearances08/11 — 0.1% from 133 appearances08/12 — 0.1% from 96 appearances08/13 — 0.2% from 66 appearances
0.1%08/10 0.2%08/13

Across the ranks

Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −3.9 points across the whole range). He plays the same at the bottom as at the top.

Gold — 50.6% from 504 gamesDiamond — 46.6% from 746 gamesMythic — 46.4% from 4,579 gamesLegendary — 46.1% from 799 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Gray does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed across all ranked tiers together — not for your tier alone.

Counters

Gray counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 63.8% 271 games Bo 57.5% 386 games Griff 54.3% 551 games Emz 53.8% 584 games Bibi 60.3% 146 games Tara 61.8% 102 games

Who plays him best

Players with a profile and at least 20 games on Gray, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 zyzly Masters 35 42.0% 77.1%
2 NaRu-‘q’ Masters 33 39.3% 69.7%
3 Makkan Legendary 24 39.3% 79.2%
4 Gluttony Legendary 40 39.3% 65.0%
5 cinbot 🤖 Legendary 24 37.5% 70.8%