My roster

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EN

Gray

Support Mythic Ranked · Bronze Bounty
56.6%Win rate in Bounty
53Games
15Trust Score
36. of 99Rank in Bounty
−6.0Skill bonus

Best map: Open Business with 80.0% from 10 games.

Wins late — in Hot Zone 15.8 points better in long rounds than in short ones (59.2% against 43.4%, split at 96 s). Needs the long round; in a fast game he never arrives.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularity 10.BreadthCounter safetyStar rate
Win rate 70.56.6 %
Popularity 10.0.06 %
Breadth 67.20% of maps
Counter safety 92.40.9 %
Star rate 52.22.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −6.0 — punishes weak opponents: from Silver to Masters the win rate drops by 6.0 points (regression 54.5% to 48.5%). Higher up he gets outplayed.

Silver — 57.9% from 768 gamesGold — 55.7% from 14,996 gamesDiamond — 52.5% from 24,369 gamesMythic — 49.8% from 121,248 gamesLegendary — 51.0% from 52,305 gamesMasters — 53.2% from 2,222 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Bounty

Where this brawler works (ranked, Bronze). Filtered to Bounty: 4 of 22 maps.

MapWin rateGamesTrust
Hideout Bounty 62.5%
16 0
Shooting Star Bounty 70.0%
10 0
Layer Cake Bounty 54.5%
11 0
Dry Season Bounty 43.8%
16 0

Against whom

Direct duels in Bounty: how Gray does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 28.8% against Ash in Brawl Ball. On average the worst case sits at 28.8%.

Counters

Gray counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 66.0% 1,271 games Tick 60.7% 2,119 games Brock 58.6% 7,699 games Piper 56.0% 5,848 games 8-Bit 57.5% 1,653 games Mortis 55.8% 3,977 games

Who plays him best soon

Players with a profile and at least 20 games on Gray, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 NaRu-‘q’ Masters 67 43.1% 65.7%
2 zyzly Masters 35 41.5% 77.1%
3 Gluttony Legendary 51 39.8% 62.7%
4 ._. Legendary 21 39.1% 85.7%
5 Makkan Legendary 28 39.0% 75.0%