My roster

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EN

Gray

Support Mythic Ranked · Silver
56.3%Win rate across all maps
2,726Games
74Trust Score
19. of 105Rank by score

Best map: New Horizons with 66.1% from 295 games.

Wins late — in Hot Zone 9.7 points better in long rounds than in short ones (57.4% against 47.7%, split at 96 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularity 22.BreadthCounter safetyStar rate
Win rate 84.56.3 %
Popularity 22.0.24 %
Breadth 70.27% of maps
Counter safety 59.29.2 %
Star rate 47.21.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 84th means “better than 84% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/20 — 59.6% from 510 appearances08/21 — 52.1% from 461 appearances08/22 — 49.8% from 406 appearances08/23 — 54.3% from 363 appearances08/24 — 61.7% from 567 appearances08/25 — 57.5% from 414 appearances
59.6%08/20 57.5%08/25

Pick rate

08/20 — 0.2% from 510 appearances08/21 — 0.2% from 461 appearances08/22 — 0.3% from 406 appearances08/23 — 0.3% from 363 appearances08/24 — 0.3% from 567 appearances08/25 — 0.2% from 414 appearances
0.2%08/20 0.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.5 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 43.7% from 332 gamesSilver — 56.2% from 2,780 gamesGold — 54.2% from 50,635 gamesDiamond — 52.4% from 80,541 gamesMythic — 50.3% from 376,956 gamesLegendary — 52.6% from 178,286 gamesMasters — 54.8% from 7,755 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
New Horizons Knockout 66.1%
295 40
Belle's Rock Knockout 63.5%
260 38
Hideout Bounty 61.5%
205 35
Flaring Phoenix Knockout 61.1%
208 35
Out in the Open Knockout 59.4%
207 35
Shooting Star Bounty 58.5%
195 34
Dry Season Bounty 57.9%
190 34
Hard Rock Mine Gem Grab 63.2%
68 18
Layer Cake Bounty 54.0%
126 28
Rustic Arcade Gem Grab 54.0%
124 27
Parallel Plays Hot Zone 60.0%
45 12
Gem Fort Gem Grab 55.4%
56 15
Open Business Hot Zone 53.0%
66 18
Pinball Dreams Brawl Ball 53.3%
60 16
Ring of Fire Hot Zone 50.8%
65 18
Dueling Beetles Hot Zone 49.4%
81 21
Double Swoosh Gem Grab 46.9%
49 13
Center Stage Brawl Ball 45.9%
37 9
Undermine Gem Grab 45.8%
59 16
Spiraling Out Brawl Ball 44.0%
50 14
Bridge Too Far Heist 42.9%
35 8
Kaboom Canyon Heist 43.2%
44 12
Safe(r) Zone Heist 42.4%
33 7
Sneaky Fields Brawl Ball 40.5%
42 11
Hot Potato Heistprev. season 35.7%
28 5
Pit Stop Heist 35.7%
28 5
Triple Dribble Brawl Ball 34.1%
41 11
Safe Zone Heistprev. season 28.1%
32 7

Who beats Gray and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Gray, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 NaRu-‘q’ Masters 57 43.8% 70.2%
2 zyzly Masters 35 41.7% 77.1%
3 Gluttony Legendary 51 40.0% 62.7%
4 Makkan Legendary 28 39.3% 75.0%
5 ㅤㅤㅤㅤ𝙋𝙧𝙚𝙙⚡ Legendary 21 37.4% 76.2%