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EN

Gray

Support Mythic Ranked · Legendary Gem Grab
51.0%Win rate in Gem Grab
527Games
49Trust Score
58. of 105Rank in Gem Grab
−3.0Skill bonus

Best map: Ring of Fire with 62.8% from 1,172 games.

Wins late — in Hot Zone 15.6 points better in long rounds than in short ones (59.1% against 43.5%, split at 96 s). Needs the long round; in a fast game he never arrives.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularity 5.BreadthCounter safetyStar rate
Win rate 63.50.9 %
Popularity 5.0.12 %
Breadth 86.30% of maps
Counter safety 56.34.8 %
Star rate 37.21.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 86th means “better than 86% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 19 days. 9 earlier days are left out — below 68 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 1.5% and has not shifted measurably of late.

Win rate

08/04 — 45.7% from 186 appearances08/05 — 47.3% from 512 appearances08/06 — 46.4% from 302 appearances08/07 — 42.2% from 166 appearances08/08 — 46.2% from 169 appearances08/09 — 48.1% from 268 appearances08/10 — 46.0% from 730 appearances08/11 — 46.4% from 1,419 appearances08/12 — 48.1% from 1,090 appearances08/13 — 50.5% from 594 appearances08/14 — 47.1% from 505 appearances08/15 — 47.2% from 381 appearances08/16 — 47.6% from 368 appearances08/17 — 46.2% from 344 appearances08/18 — 50.0% from 278 appearances08/19 — 42.5% from 134 appearances08/23 — 53.8% from 104 appearances08/24 — 50.4% from 133 appearances08/25 — 51.1% from 137 appearances
45.7%08/04 51.1%08/25

Pick rate

08/04 — 0.1% from 186 appearances08/05 — 0.1% from 512 appearances08/06 — 0.1% from 302 appearances08/07 — 0.2% from 166 appearances08/08 — 0.1% from 169 appearances08/09 — 0.2% from 268 appearances08/10 — 0.2% from 730 appearances08/11 — 0.2% from 1,419 appearances08/12 — 0.2% from 1,090 appearances08/13 — 0.2% from 594 appearances08/14 — 0.2% from 505 appearances08/15 — 0.2% from 381 appearances08/16 — 0.2% from 368 appearances08/17 — 0.2% from 344 appearances08/18 — 0.2% from 278 appearances08/19 — 0.2% from 134 appearances08/23 — 0.3% from 104 appearances08/24 — 0.2% from 133 appearances08/25 — 0.2% from 137 appearances
0.1%08/04 0.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.0 — punishes weak opponents: from Silver to Legendary the win rate drops by 3.0 points (regression 48.6% to 45.6%). Higher up he gets outplayed.

Silver — 53.1% from 369 gamesGold — 49.1% from 5,600 gamesDiamond — 46.6% from 6,996 gamesMythic — 45.8% from 38,106 gamesLegendary — 47.4% from 8,050 games
SilverGoldDiamondMythicLegendary

On which maps

Gem Grab

Where this brawler works (ranked, Legendary). Filtered to Gem Grab: 7 of 31 maps. 1 of 7 rows are too thin for Legendary alone and add Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Deathcap Trap Gem Grabprev. season 49.0%
1191 61
Rustic Arcade Gem Grabprev. season 47.3%
2610 73
Hard Rock Mine Gem Grabprev. season 48.4%
829 56
Gem Fort Gem Grabprev. season 47.5%
951 58
Crystal Arcade Gem Grabprev. season 46.4%
1086 60
Undermine Gem Grabprev. season 46.3%
840 56
Double Swoosh Gem Grab+Mythicprev. season 44.0%
2925 75

Against whom

Direct duels in Gem Grab: how Gray does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 29.0% against Nita in Heist. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 59.1% 501 games Bo 54.5% 773 games Chester 57.4% 270 games Pearl 57.9% 233 games Bibi 56.5% 292 games Doug 58.2% 189 games

Who plays him best soon

Players with a profile and at least 20 games on Gray, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 NaRu-‘q’ Masters 62 43.5% 67.7%
2 zyzly Masters 35 41.8% 77.1%
3 Gluttony Legendary 51 40.0% 62.7%
4 Makkan Legendary 28 39.3% 75.0%
5 ㅤㅤㅤㅤ𝙋𝙧𝙚𝙙⚡ Legendary 21 37.5% 76.2%