Best map: Hard Rock Mine with 68.8% from 16 games.
Wins late — in Hot Zone 15.6 points better in long rounds than in short ones (59.1% against 43.5%, split at 96 s). Needs the long round; in a fast game he never arrives.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +9.2 — rewards skill: from Gold to Masters the win rate climbs by 9.2 points (regression 47.4% to 56.6%). The higher the tier, the better he does.
Hot Zone▾
Where this brawler works (ranked, Bronze). Filtered to Hot Zone: 2 of 21 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Dueling Beetles ![]() |
36.4% | 11 | 0 | ||
Ring of Fire ![]() |
27.3% | 11 | 0 |
Direct duels in Hot Zone: how Gray does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 29.3% against Nita in Heist. On average the worst case sits at 29.2%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Emz
61.6%
9,149 games
Meg
58.8%
1,458 games
Stu
58.7%
1,536 games
Griff
57.7%
2,361 games
Tick
60.4%
614 games
Frank
56.7%
1,500 games
Players with a profile and at least 20 games on Gray, sorted by the Wilson lower bound.