My roster

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EN

Gray

Support Mythic Ranked · Mythic Knockout
52.1%Win rate in Knockout
18,881Games
100Trust Score
8. of 105Rank in Knockout
−5.6Skill bonus

Best map: Ring of Fire with 56.6% from 2,055 games.

Wins late — in Hot Zone 9.7 points better in long rounds than in short ones (57.4% against 47.7%, split at 96 s). Needs the long round; in a fast game he never arrives.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadth 65.Counter safetyStar rate
Win rate 90.52.1 %
Popularity 91.2.93 %
Breadth 65.17% of maps
Counter safety 98.45.2 %
Star rate 80.26.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 22 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.

Win rate

08/04 — 50.0% from 1,571 appearances08/05 — 52.7% from 5,874 appearances08/06 — 49.8% from 3,767 appearances08/07 — 51.5% from 979 appearances08/08 — 51.7% from 937 appearances08/09 — 51.9% from 1,017 appearances08/10 — 50.5% from 3,116 appearances08/11 — 51.8% from 11,057 appearances08/12 — 52.4% from 19,052 appearances08/13 — 52.8% from 19,161 appearances08/14 — 53.2% from 17,644 appearances08/15 — 52.9% from 16,519 appearances08/16 — 53.2% from 16,816 appearances08/17 — 52.8% from 15,906 appearances08/18 — 52.7% from 14,006 appearances08/19 — 52.1% from 4,360 appearances08/20 — 53.0% from 820 appearances08/21 — 52.5% from 3,516 appearances08/22 — 51.7% from 3,856 appearances08/23 — 52.9% from 3,495 appearances08/24 — 51.5% from 4,297 appearances08/25 — 51.8% from 2,841 appearances
50.0%08/04 51.8%08/25

Pick rate

08/04 — 1.5% from 1,571 appearances08/05 — 1.5% from 5,874 appearances08/06 — 1.4% from 3,767 appearances08/07 — 1.6% from 979 appearances08/08 — 1.6% from 937 appearances08/09 — 1.6% from 1,017 appearances08/10 — 1.7% from 3,116 appearances08/11 — 1.7% from 11,057 appearances08/12 — 1.9% from 19,052 appearances08/13 — 1.9% from 19,161 appearances08/14 — 1.8% from 17,644 appearances08/15 — 1.8% from 16,519 appearances08/16 — 1.8% from 16,816 appearances08/17 — 1.8% from 15,906 appearances08/18 — 1.8% from 14,006 appearances08/19 — 2.0% from 4,360 appearances08/20 — 4.4% from 820 appearances08/21 — 3.8% from 3,516 appearances08/22 — 3.9% from 3,856 appearances08/23 — 3.7% from 3,495 appearances08/24 — 3.3% from 4,297 appearances08/25 — 3.2% from 2,841 appearances
1.5%08/04 3.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −5.6 — punishes weak opponents: from Silver to Masters the win rate drops by 5.6 points (regression 56.9% to 51.2%). Higher up he gets outplayed.

Silver — 63.3% from 994 gamesGold — 57.4% from 21,444 gamesDiamond — 55.2% from 35,476 gamesMythic — 52.5% from 171,062 gamesLegendary — 53.4% from 87,950 gamesMasters — 54.4% from 3,824 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Mythic). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
Flaring Phoenix Knockout 53.7%
5127 83
Belle's Rock Knockout 53.4%
6310 86
New Horizons Knockout 51.0%
4920 82
Out in the Open Knockout 47.7%
2524 72

Against whom

Direct duels in Knockout: how Gray does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 29.2% against Nita in Heist. On average the worst case sits at 28.4%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Gray runs in 3 circles — whoever Gray beats beats someone who in turn beats Gray. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 61.6% 12,105 games Bolt 63.2% 1,373 games Grom 63.3% 1,328 games Tick 61.3% 3,225 games Sprout 61.9% 2,120 games Doug 61.2% 2,714 games

Who plays him best soon

Players with a profile and at least 20 games on Gray, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 NaRu-‘q’ Masters 62 43.5% 67.7%
2 zyzly Masters 35 41.8% 77.1%
3 Gluttony Legendary 51 40.0% 62.7%
4 Makkan Legendary 28 39.3% 75.0%
5 ㅤㅤㅤㅤ𝙋𝙧𝙚𝙙⚡ Legendary 21 37.5% 76.2%