Best map: Ring of Fire with 62.8% from 1,276 games.
Wins late — in Hot Zone 15.8 points better in long rounds than in short ones (59.2% against 43.4%, split at 96 s). Needs the long round; in a fast game he never arrives.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
08/04 to 08/25, 18 days. 8 earlier days are left out — below 77 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 1.6% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.6 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Masters). Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Ring of Fire ![]() |
62.8% | 1276 | 62 | ||
Open Business ![]() |
57.5% | 1764 | 67 | ||
Flaring Phoenix prev. season |
58.4% | 1156 | 61 | ||
Dueling Beetles ![]() |
55.5% | 1870 | 68 | ||
Dry Season ![]() |
54.7% | 1487 | 64 | ||
Hideout ![]() |
54.5% | 1321 | 63 | ||
Belle's Rock prev. season |
54.4% | 1304 | 62 | ||
Shooting Star prev. season |
55.0% | 755 | 54 | ||
Layer Cake ![]() |
52.5% | 1531 | 65 | ||
New Horizons prev. season |
52.9% | 1012 | 59 | ||
Parallel Plays prev. season |
51.0% | 937 | 58 | ||
Deathcap Trap prev. season |
48.6% | 1213 | 61 | ||
Hard Rock Mine prev. season |
49.0% | 866 | 56 | ||
Rustic Arcade prev. season |
47.5% | 2671 | 73 | ||
Gem Fort prev. season |
47.9% | 1001 | 59 | ||
Out in the Open ![]() |
46.9% | 1146 | 61 | ||
Crystal Arcade prev. season |
46.5% | 1100 | 60 | ||
Undermine prev. season |
46.5% | 875 | 57 | ||
Double Swoosh prev. season |
46.7% | 578 | 50 | ||
Triple Dribble prev. season |
46.4% | 664 | 52 | ||
Pinball Dreams prev. season |
45.6% | 1118 | 60 | ||
Center Stage prev. season |
42.0% | 2603 | 73 | ||
Sneaky Fields prev. season |
40.2% | 1581 | 65 |
Who beats Gray and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Gray, sorted by the Wilson lower bound.