My roster

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Griff

Controller Epic All games Crystal Clearing Bounty
51.3%Win rate on Crystal Clearing
6,032Games here
1.0%Pick rate
85Trust Score
41. of 106Rank on this map

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

Win rate 44.PopularityBreadthCounter safetyStar rate
Win rate 44.48.1 %
Popularity 84.1.47 %
Breadth 93.55% of maps
Counter safety 77.37.6 %
Star rate 80.27.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 93th means “better than 93% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Crystal Clearing. 08/06 to 08/20, 6 days. 4 earlier days are left out — below 128 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.

Win rate

08/06 — 48.6% from 1,357 appearances08/07 — 49.4% from 269 appearances08/09 — 53.4% from 320 appearances08/14 — 52.5% from 2,444 appearances08/15 — 52.0% from 406 appearances08/20 — 51.4% from 1,156 appearances
48.6%08/06 51.4%08/20

Pick rate

08/06 — 1.0% from 1,357 appearances08/07 — 1.0% from 269 appearances08/09 — 1.1% from 320 appearances08/14 — 1.0% from 2,444 appearances08/15 — 1.0% from 406 appearances08/20 — 1.1% from 1,156 appearances
1.0%08/06 1.1%08/20

Against whom

Direct duels in Bounty: how Griff does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Crystal Clearing. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Griff runs in 2 circles — whoever Griff beats beats someone who in turn beats Griff. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 67.7% 1,261 games Tick 53.8% 2,643 games Brock 52.5% 6,404 games Mortis 52.6% 2,983 games Bo 54.0% 977 games Edgar 51.7% 7,128 games

Who plays him best

Players with a profile and at least 20 games on Griff, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 NAVI@? Mythic 20 39.1% 85.0%
2 dk Mythic 21 38.7% 81.0%
3 이상한 청년 Diamond 24 38.4% 75.0%
4 Hajime Kashimo Legendary 22 38.2% 77.3%
5 Safezy 🍥 Legendary 29 38.2% 69.0%