Win rate per rank tier on Pit Stop — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Gold to Mythic the win rate stays practically the same (regression −1.4 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Heist: how Griff does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
67.4%
6,323 games
Mico
63.4%
4,506 games
Bull
60.5%
2,020 games
Chuck
59.6%
3,377 games
Edgar
58.5%
9,732 games
Shade
57.5%
1,225 games
Players with a profile and at least 20 games on Griff, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 이상한 청년 | Diamond | 23 | 36.6% | 73.9% |
| 2 | FSE|member5 | Diamond | 23 | 35.7% | 69.6% |
| 3 | _4q0l.x | Diamond | 26 | 35.5% | 65.4% |
| 4 | 764628 | Diamond | 22 | 35.1% | 68.2% |
| 5 | ピック指示お願いします | Diamond | 23 | 34.8% | 65.2% |