My roster

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EN

Griff

Controller Epic Ranked · Bronze Beach Ball Brawl Ball
61.0%Win rate on Beach Ball
459Games here
5.8%Pick rate
47Trust Score
1. of 78Rank on this map
−7.4Skill bonus

Wins early — in Bounty 1.7 points better in short rounds than in long ones (48.7% against 47.0%, split at 98 s). A pick for pace — if the game drags on, it works against him.

Profile

For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win rate 40.PopularityBreadthCounter safetyStar rate
Win rate 40.34.0 %
Popularity 83.1.44 %
Breadth 92.60% of maps
Counter safety 96.46.4 %
Star rate 88.32.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier on Beach Ball — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −7.4 — punishes weak opponents: from Gold to Mythic the win rate drops by 7.4 points (regression 61.6% to 54.2%). Higher up he gets outplayed.

Gold — 61.2% from 451 gamesDiamond — 59.1% from 320 gamesMythic — 53.8% from 494 games
GoldDiamondMythic

Against whom

Direct duels in Brawl Ball: how Griff does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Beach Ball. Computed across all ranked tiers together — not for your tier alone.

Counters

Griff counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Jacky 66.1% 2,086 games Doug 62.8% 5,317 games Bibi 61.6% 28,394 games Bull 59.4% 20,073 games Ash 60.0% 7,054 games Frank 59.1% 19,501 games

Who plays him best soon

Players with a profile and at least 20 games on Griff, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 мы все топ Legendary 37 42.7% 78.4%
2 зохор прайм🤍でっ Legendary 39 41.1% 71.8%
3 Elias!? Masters 25 40.5% 84.0%
4 ВАСЯ Legendary 34 40.5% 73.5%
5 FSE|member5 Diamond 41 40.4% 68.3%